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Emulator Issues #6604

closed

TMNT:Mutant Melee has sound issues with hle (probably caused by improper timing issues?)

Added by kostamarino about 11 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
Category:
DSPHLE
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are here!

Game Name?
TMNT:Mutant Melee
Game ID?
GE5EA4
What went wrong?
No sound in the intro video, and messed up sound ingame with HLE.
What did you expect to happen instead?
Have proper sound.
What steps will reproduce the problem?
[Don't assume we have played the game and know its level names. Be as
detailed as possible.]
1.Boot the game using hle.
2.Notice the lack of sound in the video intro.
3.There is also extremely crackling sound when ingame.

Dolphin 3.5 and Dolphin 3.5-367 are old versions of Dolphin that have
known issues and bugs. Have you tested with the latest version from
http://dolphin-emu.org/download ?

Which versions of Dolphin did you test on?
Dolphin 3.5 2381 x64
Which version of Dolphin used to work?
I don't know...
What are your PC specifications (example: Operating System, CPU and GPU)?
Windows 7 x 64
64 or 32 bit Operating System?
64 bit
64 or 32 bit Dolphin?
64 bit
Any other relevant information (e.g. logs, screenshots, configuration
files)
[Upload big files to a hosting service and post links here!]
By messing with the settings (framelimit audio and real xfb) i managed to get proper sound ingame (no sound or basically noise during video intro) but the game runs faster than it should be and it is practically impossible to make combos and progress the adventure story. There is no issue when using LLE and no special setting is needed either.

Below is what shows up in the logger during boot:
20:27:802 Src\HW\DSPHLE\UCodes\UCode_AX.cpp:19 W[DSPHLE]: Instantiating CUCode_AX: crc=3daf59b9
20:27:802 Src\HW\DSPHLE\UCodes\UCode_AX.cpp:70 W[DSPHLE]: Loading polyphase resampling coeffs from E:/Emulators/Nintendo/Gamecube, Wii/dolphin configuration files/User/GC/dsp_coef.bin

Do not attach files to this issue. Upload them to another site and
link here. Use imgur.com for images and pastie.org for logs.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #7322: Slow audio ingame in various gamecube games when using HLE, LLE audio works fine. (48KHz Issue?)Fixed

Actions
Actions #1

Updated by kostamarino about 11 years ago

It definitely seems like a timing issue with hle, i tried an older build 3.5-1224 or revision ef4d59a21e4d921ff4a77d0614b46d52cf8def92 and if dsp on thread was enabled the intro video had proper sound, with it disabled it lacked sound.

Actions #2

Updated by MayImilae about 11 years ago

  • Status changed from New to Accepted
  • Category set to dsphle

Kosta reproduced it so I'm marking it as valid. Summoning President-for-Life Delroth.

Actions #3

Updated by MayImilae about 11 years ago

Who the hell do I summon for DSP HLE issues? :(

Actions #4

Updated by kostamarino about 11 years ago

None, c'est la vie, people come and go... Whoever might be interested will accept these on his own.

Actions #5

Updated by JMC4789 over 10 years ago

  • Milestone set to Current
Actions #6

Updated by kostamarino over 10 years ago

  • Status changed from Accepted to Duplicate
Actions

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