Emulator Issues #661
closedWii-Menu Problems: Address book, Memo, Game Booting, GC Disc Recognition, Settings
0%
Description
What steps will reproduce the problem?
- Go to the address book
2.
3.
What is the expected output? What do you see instead?
A address book but I get a message about the file system being corrupted.
What version of the product are you using? On what operating system?
R2464
Please provide any additional information below.
FYI, F1res your the best man, thanks for working on the os part.
Updated by XTra.KrazzY over 15 years ago
- Status changed from New to Work started
These are the various issues with the Wii System Menu.
Updated by XTra.KrazzY over 15 years ago
Issue 662 has been merged into this issue.
Updated by XTra.KrazzY over 15 years ago
Issue 663 has been merged into this issue.
Updated by XTra.KrazzY over 15 years ago
Issue 664 has been merged into this issue.
Updated by ChaosCode over 15 years ago
loading from the disk channel is currently not working. R3816
Updated by lpfaint99 over 15 years ago
set your default iso as a pal wii game, and try again :)
Updated by ChaosCode over 15 years ago
I said loading a game from the disk channel isnt working.
Updated by bkchaw over 15 years ago
well, maybe he meant starting game from disc channel isnt working. it used to work.
Updated by lpfaint99 over 15 years ago
my mistake, I've never had running a game from the channel work
Updated by ChaosCode about 15 years ago
wii menu now locks up after the warning screen. I think this is related to changes
Nolan made to the watch dog.
Updated by sskkiipp about 15 years ago
Wii Menu locked up before r3940, if you mean that change. Only works in Interpreter
Mode (Jit - Error).
Updated by sskkiipp about 15 years ago
so, is there anyone who could enhance and repair jit ? :) For me it's just too
complicated :D
Updated by XTra.KrazzY about 15 years ago
It's not that complicated, once you get to know it
Updated by ChaosCode about 15 years ago
I know that you said your code caused a tbl memory error but after talking with ector
we agree the code should still be committed so we can try to figure out why,
Updated by Anonymous about 15 years ago
TLB!!!! D:
also that is a term which we really should replace with "MMU", but meh.
Updated by ChaosCode about 15 years ago
lpfaint99 provided a patch but I was told its to hacky for commit and it causes TBL/MMU
errors on some versions of the menu. can someone with a real wii test the menu and see
what is going on when www.arc is accessed. thanks.
Updated by lpfaint99 about 15 years ago
really really hacky (lazy :p) code that checks for .arc file access and unpacks it to
a dir of the same name
http://pastie.org/658525
Updated by ChaosCode about 15 years ago
I'm making progress using this patch, reason it was erroring out is because you were
deleting the file and the IOS was still trying to read the file.
Updated by ChaosCode about 15 years ago
after messing with this and talking to booto and shuffle2. it would seem this is the
wrong way to do it. some kind of interface layer needs to be built for U8 files. Way
over my head.
Updated by ChaosCode about 15 years ago
Ok, some more info on this. I did this mod with the help of booto. This causes the
emu to crash with unknown pointer issues. with out more help from dev's that have a
wii and know what they are doing this issue has zero chance of ever being fixed.
else if (!File::IsDirectory(Filename.c_str()))
{
//check for arc file
const char *result = strstr(Filename.c_str(),
".arc");
if(result && result[4] == 0x00)
{
WARN_LOG(WII_IPC_FILEIO, "%s Not a directory but
is a ARC file - return FS_RESULT_OK", Filename.c_str());
ReturnValue = FS_RESULT_OK;
break;
}
else
{
WARN_LOG(WII_IPC_FILEIO, "%s Not a directory -
return FS_INVALID_ARGUMENT", Filename.c_str());
ReturnValue = FS_INVALID_ARGUMENT;
break;
}
}
Updated by ChaosCode about 15 years ago
here is a log file i made with all hacks off int mode and software gpu.
Updated by masterkillua123 almost 15 years ago
You can't read the messages of wii menu too.
Q : Really the "Install to Wii Menu" .wad work??For me doesn't work. SOmebody know
if that work?
Updated by Anonymous almost 15 years ago
Issue 1792 has been merged into this issue.
Updated by Anonymous almost 15 years ago
Issue 1774 has been merged into this issue.
Updated by lpfaint99 almost 15 years ago
Issue 1737 has been merged into this issue.
Updated by oungawak almost 15 years ago
You have forgotten "no channel" in the summary.
Poor Wii menu... It doesn't deserve such maltreatements. xD
Updated by skidau almost 15 years ago
Issue 2013 has been merged into this issue.
Updated by CuentaSpam23 almost 15 years ago
Booting from disc channel is not working again ( It is trying to reload IOS )
Updated by ayuanx almost 15 years ago
Issue 2146 has been merged into this issue.
Updated by lpfaint99 almost 15 years ago
Issue 2213 has been merged into this issue.
Updated by Anonymous over 14 years ago
Issue 1991 has been merged into this issue.
Updated by NeoBrainX over 14 years ago
Issue 2469 has been merged into this issue.
Updated by lpfaint99 over 14 years ago
just an update: banners can be loaded with a pending patch, only works on 1 sysmenu
version that I have dumped
ES_Launch still needs to be implemented
Updated by lpfaint99 over 14 years ago
almost forgot the pics :p
http://i46.tinypic.com/ml1onm.png
http://i46.tinypic.com/33ue9ar.png
Updated by thegamefreak0134 over 14 years ago
Oh wow. Can you link to the patch? Also, which system menu version did you try?
Updated by skidau about 14 years ago
Issue 2838 has been merged into this issue.
Updated by skidau about 14 years ago
Issue 2707 has been merged into this issue.
Updated by skidau about 14 years ago
Issue 1000 has been merged into this issue.
Updated by marcel.werner3 about 14 years ago
Any progress here?
Maybe a little list of all the games which are directly affected by this issue?
Metroid Trilogy
Red Steel
Call of Duty 3
...any others?
Updated by skidau about 14 years ago
Issue 2480 has been merged into this issue.
Updated by skidau about 14 years ago
Issue 1481 has been merged into this issue.
Updated by skidau about 14 years ago
Issue 761 has been merged into this issue.
Updated by lpfaint99 about 14 years ago
returning to installed wii menu from a disc based game is working with a pending patch
however wiimote does not work
launching title from the wii menu has a similar issue
only tested photo channel 1.1, channel loads but wiimote does not work
Updated by lpfaint99 about 14 years ago
please test the affected games with r6176
Updated by lpfaint99 about 14 years ago
Issue 3186 has been merged into this issue.
Updated by lpfaint99 about 14 years ago
updating since i cannot get on irc currently :/
Booting from disc channel should work with all pal wii games
booting pal channels should work with system menu versions < 3
current issue with system menu versions 3+ seems to be related to the tik files of the installed channels
to see the effects of this you can test by
removing the check for later system menu versions in ipc_es
with a clean nand (no nand dump)
install sysmenu 3 or higher
test and working with the disc channel
install a pal or region free channel (mii channel)
menu now says files are corrupted
remove tik for mii channel
menu now is back to only the disc channel
note: tested with mii channel v4 v6
separate issue with photochannel 1.1, it seems that even with a tik it is not displayed in sysmenu 3+
Updated by lpfaint99 about 14 years ago
ssbb pal tries to reload ios 00000001/00000024 with eslaunch currently as indicated in r6191 comments
Updated by lpfaint99 about 14 years ago
additional items that need to be implemented
ES_Launch for ios
Fix ES_Launch so that wm doesnt need to be disconnected and reconnected after being called
.
all system menus seem to suffer from a Semi/Partial Brick, sysmenus 3.0+ may be a banner brick
http://wiibrew.org/wiki/Brick
Updated by lpfaint99 about 14 years ago
just adding some notes so I dont have to look hard to find them :p
based on
http://hackmii.com/2008/05/autopsy-of-a-mario-kart-brick/
and
http://hackmii.com/2008/05/anatomy-of-a-mario-kart-brick-pt-2/
3.0+ added the concept of shared contents
and may have added tmds.sys
also this may be useful
http://code.google.com/p/wii-fsck/wiki/EssentialFiles
Updated by marcel.werner3 about 14 years ago
are these works mainly to make the Wii menu more functional (to make games start from out of the menu) or also to get those games to boot which fail because of whatever they are calling the menu for? (like Metroid Trilogy etc.)
Updated by skidau about 14 years ago
Yeh, we'll try to make the channels show in the newer versions of the system menu and hopefully be able to successfully launch them. From there, our understanding of how the Wii does "multiboot" will be good enough to fix games like Metroid Trilogy. That's the plan, anyway.
Updated by giaga7 about 14 years ago
Good guys!:) I support you, I thinks fixing wii system menu, will fix also a lot of wiiware games and some other games, and maybe I will be able to go to menu from a game!;)
Updated by moinonono about 14 years ago
Hi LPFaint, I'm the one who wrote a message in r6198 review (with aitorzubiala username).
In that message I wrote "the game says that I don't have space for the save". I did try with a lot of games, and yes, more or less are all the games which give me that message!! I use SystemMenu v194, Dolphin r6200 x64, and Windows 7 x64. Here is the list of the games a try to launch from SysMenu:
- Alice in Wonderland, Driver, Indiana Jones, Mario & Sonic Winter Sports, Mario Kart Wii, New Super Mario, PES 2010, Ready 2 Rumble, Super Smash Bross Brawl, Star Wars Force, Super Mario Galaxy 1&2, Tiger Woods PGA 2010, Virtua Tennis 2009, Wario Ware Smooth Moves, Wii Sports Resort .
The following games don’t read my save file(s), but they allow to save a savefile:
-Alone in the dark, Resident Evil: The Umbrella Chronicles & The DarkSide Chronicles, Silent Hill.
The following games don’t boot for me (launching from the SysMenu): - Zelda TP, Wii Sports
Updated by skidau about 14 years ago
Issue 2009 has been merged into this issue.
Updated by skidau about 14 years ago
Issue 3261 has been merged into this issue.
Updated by marcel.werner3 about 14 years ago
this might be interesting for you:
some in the forums (http://forums.dolphin-emu.com/thread-11407.html) said they got Red Steel ingame with a recent revision.
Well, I don't ...maybe because I have a NAND-dump?
See, when I start Red Steel (or Pangya! Golf with Style!, same issue), there's the health warning screen and then it switches to Wii Disc Channel; there's an entry for the game (+ the Mii Channel which I had installed ^^), and when I start the game from there, I only get a black screen, FPS at 60, nothing happens...
Updated by marcel.werner3 about 14 years ago
update: aye, as I thought, it works without NAND-dump, without it doesn't. Hope this'll help you guys :)
Updated by lpfaint99 about 14 years ago
Do you mind testing with no nand dump, manually extractng and installing the ios wad from red steel's update partition and testing. Unfortunately I do not own the game.
If you don't know which ios to install, try enabling panic handlers to see the eslaunch error
Updated by marcel.werner3 about 14 years ago
(BTW: Of course my last text was supposed to say "WITH it doesn't" ;) )
Ok, I did what you asked me for...now what exactly do you want me to tell you? ^^
Without NAND-dump the game starts (as well as Pangya), but with panic handlers I had 4 warnings...after installing the IOS from the update partition (there was only IOS9-64-v516) I only got two warnings. I could send you my Dolphin log if that helps...? (doesn't look interesting, though)
Updated by lpfaint99 about 14 years ago
Just to be make sure I understand, it boots with no nand dump, even after installing the ios9 files?
It probably won't have much info, but can you upload log and link to it please
Updated by marcel.werner3 about 14 years ago
"Just to be make sure I understand, it boots with no nand dump, even after installing the ios9 files?" - exactly.
Alright, here's the log:
http://www.zshare.net/download/81590730ed05e092/
Updated by skidau almost 14 years ago
Issue 3585 has been merged into this issue.
Updated by skidau almost 14 years ago
Issue 3634 has been merged into this issue.
Updated by skidau almost 14 years ago
Issue 3679 has been merged into this issue.
Updated by lpfaint99 almost 14 years ago
Issue 3705 has been merged into this issue.
Updated by gabrielmorano almost 14 years ago
why mi issue was merged with this one?
it has nothing to do with this one Oo
Updated by Sonicadvance1 almost 14 years ago
Your issue is a es_launch issue, which deals with this issue because it's a general Wii menu problem.
Updated by gabrielmorano almost 14 years ago
but i can overpass the es_launch issue (i think so) i mean the issue is there, but if you just ignore it you can get into game
The problem is the game gets stuck (i also checked it on LLE and it does not work either)
just in case :p
Updated by lpfaint99 almost 14 years ago
Issue 4042 has been merged into this issue.
Updated by lpfaint99 almost 14 years ago
Issue 3779 has been merged into this issue.
Updated by skidau over 13 years ago
Issue 4242 has been merged into this issue.
Updated by Dante38490 over 13 years ago
Setting menu is not accessible by the wii menu
when clicked it makes a nice black screen
and nothing happens and the key home run over
Dolphin r7327 X64
Updated by Dante38490 over 13 years ago
it gives me on his log when I want to go on parameter
54:25:162 Src\IPC_HLE\WII_IPC_HLE_Device_fs.cpp:130 W[WII_IPC_FILEIO]: FS: Search not found: ./User/Wii/tmp/www.arc
54:25:180 Src\FileUtil.cpp:124 W[COMMON]: Delete: ./User/Wii/tmp/sys/00000000 is a directory
54:25:295 Src\IPC_HLE\WII_IPC_HLE_Device_fs.cpp:140 W[WII_IPC_FILEIO]: Not a directory - return FS_INVALID_ARGUMENT
Updated by marcel.werner3 over 13 years ago
Still no idea how the wii menu handles Metroid Trilogy, huh?
Btw, it might be the same issue with "The House of the Dead: 2 & 3 Return": 3 starts normally, but when 2 is selected, Dolphin freezes.
Updated by jtrxbox over 13 years ago
The basic file structure of the NAND that comes with dolphin (Stripped down PAL NAND??, Dolphin based on PAL Wii??) has issues...so when you try to install any version of the system menu (Especially NTSC-U) you get a "partial brick" and cant access those features.
http://wiibrew.org/wiki/Brick#Semi.2FPartial_Brick
You could probably get away with supplying a stripped down version of a pal and NTSC-U/J NAND that acts like a real Wii that has been turned on for the first time and sets those files up by its self.
It would also help matters a lot if in the Wii settings there was something like "any region changer" so that we can change our region when we tack our own NAND onto dolphin.
But I digress...
Updated by lpfaint99 over 13 years ago
Issue 4594 has been merged into this issue.
Updated by lpfaint99 over 13 years ago
Issue 4619 has been merged into this issue.
Updated by lpfaint99 over 13 years ago
relaunching an ios seems to work for call of duty 3, but wiimote must be reconnected
Updated by skidau about 13 years ago
Issue 4752 has been merged into this issue.
Updated by skidau about 13 years ago
I have added preliminary support for the Wii multi-boot games in r17dbcd1ae2794156673951dfbad68c08c7c86803 by using HLE to hijack the OSBootDol function.
Metroid Prime Trilogy is working. Wii Sports+Wii Sports Resort is not working. Any games which can be played using the dol replacement trick should work.
Suspect that the DOL's are meant to receive an argument list which has not been catered for in this code. This probably also means that the Metroid Prime Trilogy games are locked in Veteran difficulty for the time-being.
Updated by marcel.werner3 about 13 years ago
Wow, Skid is back :D That's one nice fix (or workaround or whatever)!
Updated by Autoran1 almost 13 years ago
This issue should be fixed by wii-network branch
Updated by skidau over 12 years ago
Issue 5210 has been merged into this issue.
Updated by gamedevistator over 12 years ago
int he new revision i get a CR1 error
Updated by gamedevistator over 12 years ago
yeah, i would like to see network in dolphin
Updated by skidau over 12 years ago
Issue 5257 has been merged into this issue.
Updated by parlane over 12 years ago
Settings menu now works for the most part (internet settings will not work. Fixed when I fixed the file handling.
Updated by skidau about 12 years ago
Issue 5623 has been merged into this issue.
Updated by skidau about 12 years ago
Issue 5624 has been merged into this issue.
Updated by parlane almost 12 years ago
- Status changed from Work started to Fixed
Skidau fixed all of these problems. And networking has probably fixed the rest ;)
Updated by skidau over 11 years ago
Issue 4752 has been merged into this issue.
Updated by Anonymous over 11 years ago
The gray-screen after controller warning issue still persists in Mortal Kombat Armageddon (as of Dolphin 3.5-1348), as described at http://code.google.com/p/dolphin-emu/issues/detail?id=3705
It seems it was too hasty to randomly merge "es_launch" issues into this issue 661 then mark as fixed. Nothing has changed, see other issue linked for more details.
Updated by skidau over 11 years ago
Brande, you need either a NAND dump installed in User/Wii or install a wad/ticket as described in:
http://forums.dolphin-emu.org/Thread-mortal-kombat-armageddon-playable
Updated by skidau over 11 years ago
Updated by MayImilae over 11 years ago
Issue 6400 has been merged into this issue.