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Emulator Issues #661

closed

Wii-Menu Problems: Address book, Memo, Game Booting, GC Disc Recognition, Settings

Added by ChaosCode about 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Go to the address book
    2.
    3.

What is the expected output? What do you see instead?
A address book but I get a message about the file system being corrupted.

What version of the product are you using? On what operating system?
R2464

Please provide any additional information below.
FYI, F1res your the best man, thanks for working on the os part.


Related issues 35 (0 open35 closed)

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Has duplicate Emulator - Emulator Issues #2469: Wii settings show blank black screenDuplicate

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Has duplicate Emulator - Emulator Issues #2707: Call of Duty 3 NTSC - IOCTL_ES_LAUNCH: src titleID 00000001/00000009 -> start 00000000/00000000Duplicate

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Has duplicate Emulator - Emulator Issues #3634: "IOCTL_ES_LAUNCH:Game Tried to reload ios or a title...." error Duplicate

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Has duplicate Emulator - Emulator Issues #3705: MK Armageddon get grey screenDuplicate

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Has duplicate Emulator - Emulator Issues #3779: Unknown pointer to 0xffffffff when exiting to the Wii menu.Duplicate

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Has duplicate Emulator - Emulator Issues #4042: Wii menu crash in dolphin r7044Duplicate

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Has duplicate Emulator - Emulator Issues #4594: The house of the dead returnDuplicate

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Has duplicate Emulator - Emulator Issues #4619: Call of Duty 3 - ingame wiimote not working (emulated and real)Duplicate

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Has duplicate Emulator - Emulator Issues #4752: Wii Sports + Wii Sports Resort SP2P01Duplicate

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Has duplicate Emulator - Emulator Issues #5210: Wii sytem menu hangs and crashesDuplicate

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Has duplicate Emulator - Emulator Issues #5257: Wii Menu CrashingDuplicate

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Has duplicate Emulator - Emulator Issues #5623: Kirby's Dream Collection Special Edition Not WorkDuplicate

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Has duplicate Emulator - Emulator Issues #5624: Back To The FutureDuplicate

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Has duplicate Emulator - Emulator Issues #6400: Games cannot launch from Disc ChannelDuplicate

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Actions #1

Updated by XTra.KrazzY almost 15 years ago

  • Status changed from New to Work started

These are the various issues with the Wii System Menu.

Actions #2

Updated by XTra.KrazzY almost 15 years ago

Issue 662 has been merged into this issue.

Actions #3

Updated by XTra.KrazzY almost 15 years ago

Issue 663 has been merged into this issue.

Actions #4

Updated by XTra.KrazzY almost 15 years ago

Issue 664 has been merged into this issue.

Actions #5

Updated by ChaosCode almost 15 years ago

loading from the disk channel is currently not working. R3816

Actions #6

Updated by hondza555 almost 15 years ago

comfirm. disk channel not work.

Actions #7

Updated by lpfaint99 almost 15 years ago

set your default iso as a pal wii game, and try again :)

Actions #8

Updated by XTra.KrazzY almost 15 years ago

woot

Actions #9

Updated by ChaosCode almost 15 years ago

I said loading a game from the disk channel isnt working.

Actions #10

Updated by bkchaw almost 15 years ago

well, maybe he meant starting game from disc channel isnt working. it used to work.

Actions #11

Updated by lpfaint99 almost 15 years ago

my mistake, I've never had running a game from the channel work

Actions #12

Updated by ChaosCode over 14 years ago

wii menu now locks up after the warning screen. I think this is related to changes
Nolan made to the watch dog.

Actions #13

Updated by sskkiipp over 14 years ago

Wii Menu locked up before r3940, if you mean that change. Only works in Interpreter
Mode (Jit - Error).

Actions #14

Updated by lpfaint99 over 14 years ago

works in jitil as well. see issue 1182

Actions #15

Updated by sskkiipp over 14 years ago

so, is there anyone who could enhance and repair jit ? :) For me it's just too
complicated :D

Actions #16

Updated by XTra.KrazzY over 14 years ago

It's not that complicated, once you get to know it

Actions #17

Updated by ChaosCode over 14 years ago

I know that you said your code caused a tbl memory error but after talking with ector
we agree the code should still be committed so we can try to figure out why,

Actions #19

Updated by Anonymous over 14 years ago

TLB!!!! D:

also that is a term which we really should replace with "MMU", but meh.

Actions #20

Updated by ChaosCode over 14 years ago

lpfaint99 provided a patch but I was told its to hacky for commit and it causes TBL/MMU
errors on some versions of the menu. can someone with a real wii test the menu and see
what is going on when www.arc is accessed. thanks.

http://pastie.org/658525

Actions #21

Updated by lpfaint99 over 14 years ago

really really hacky (lazy :p) code that checks for .arc file access and unpacks it to
a dir of the same name
http://pastie.org/658525

Actions #22

Updated by ChaosCode over 14 years ago

I'm making progress using this patch, reason it was erroring out is because you were
deleting the file and the IOS was still trying to read the file.

Actions #23

Updated by ChaosCode over 14 years ago

after messing with this and talking to booto and shuffle2. it would seem this is the
wrong way to do it. some kind of interface layer needs to be built for U8 files. Way
over my head.

Actions #24

Updated by ChaosCode over 14 years ago

Ok, some more info on this. I did this mod with the help of booto. This causes the
emu to crash with unknown pointer issues. with out more help from dev's that have a
wii and know what they are doing this issue has zero chance of ever being fixed.

		else if (!File::IsDirectory(Filename.c_str()))
		{
		 //check for arc file
			const char *result = strstr(Filename.c_str(), 

".arc");
if(result && result[4] == 0x00)
{
WARN_LOG(WII_IPC_FILEIO, "%s Not a directory but
is a ARC file - return FS_RESULT_OK", Filename.c_str());
ReturnValue = FS_RESULT_OK;
break;
}
else
{
WARN_LOG(WII_IPC_FILEIO, "%s Not a directory -
return FS_INVALID_ARGUMENT", Filename.c_str());
ReturnValue = FS_INVALID_ARGUMENT;
break;
}
}

Actions #26

Updated by ChaosCode over 14 years ago

here is a log file i made with all hacks off int mode and software gpu.

Actions #27

Updated by masterkillua123 over 14 years ago

You can't read the messages of wii menu too.
Q : Really the "Install to Wii Menu" .wad work??For me doesn't work. SOmebody know
if that work?

Actions #28

Updated by Anonymous over 14 years ago

Issue 1792 has been merged into this issue.

Actions #29

Updated by Anonymous over 14 years ago

Issue 1774 has been merged into this issue.

Actions #30

Updated by lpfaint99 over 14 years ago

Issue 1737 has been merged into this issue.

Actions #31

Updated by oungawak over 14 years ago

You have forgotten "no channel" in the summary.

Poor Wii menu... It doesn't deserve such maltreatements. xD

Actions #32

Updated by skidau over 14 years ago

Issue 2013 has been merged into this issue.

Actions #33

Updated by CuentaSpam23 over 14 years ago

Booting from disc channel is not working again ( It is trying to reload IOS )

Actions #34

Updated by ayuanx about 14 years ago

Issue 2146 has been merged into this issue.

Actions #35

Updated by lpfaint99 about 14 years ago

Issue 2213 has been merged into this issue.

Actions #36

Updated by Anonymous about 14 years ago

Issue 1991 has been merged into this issue.

Actions #37

Updated by NeoBrainX about 14 years ago

Issue 2469 has been merged into this issue.

Actions #38

Updated by lpfaint99 almost 14 years ago

just an update: banners can be loaded with a pending patch, only works on 1 sysmenu
version that I have dumped

ES_Launch still needs to be implemented

Actions #40

Updated by thegamefreak0134 almost 14 years ago

Oh wow. Can you link to the patch? Also, which system menu version did you try?

Actions #42

Updated by skidau over 13 years ago

Issue 2838 has been merged into this issue.

Actions #43

Updated by skidau over 13 years ago

Issue 2707 has been merged into this issue.

Actions #44

Updated by skidau over 13 years ago

Issue 1000 has been merged into this issue.

Actions #45

Updated by marcel.werner3 over 13 years ago

Any progress here?
Maybe a little list of all the games which are directly affected by this issue?

Metroid Trilogy
Red Steel
Call of Duty 3

...any others?

Actions #46

Updated by skidau over 13 years ago

Issue 2480 has been merged into this issue.

Actions #47

Updated by skidau over 13 years ago

Issue 1481 has been merged into this issue.

Actions #48

Updated by skidau over 13 years ago

Issue 761 has been merged into this issue.

Actions #49

Updated by lpfaint99 over 13 years ago

returning to installed wii menu from a disc based game is working with a pending patch
however wiimote does not work
launching title from the wii menu has a similar issue
only tested photo channel 1.1, channel loads but wiimote does not work

Actions #50

Updated by lpfaint99 over 13 years ago

please test the affected games with r6176

Actions #51

Updated by lpfaint99 over 13 years ago

Issue 3186 has been merged into this issue.

Actions #52

Updated by lpfaint99 over 13 years ago

updating since i cannot get on irc currently :/
Booting from disc channel should work with all pal wii games
booting pal channels should work with system menu versions < 3

current issue with system menu versions 3+ seems to be related to the tik files of the installed channels
to see the effects of this you can test by
removing the check for later system menu versions in ipc_es
with a clean nand (no nand dump)
install sysmenu 3 or higher
test and working with the disc channel
install a pal or region free channel (mii channel)
menu now says files are corrupted
remove tik for mii channel
menu now is back to only the disc channel

note: tested with mii channel v4 v6
separate issue with photochannel 1.1, it seems that even with a tik it is not displayed in sysmenu 3+

Actions #53

Updated by lpfaint99 over 13 years ago

ssbb pal tries to reload ios 00000001/00000024 with eslaunch currently as indicated in r6191 comments

Actions #54

Updated by lpfaint99 over 13 years ago

additional items that need to be implemented
ES_Launch for ios
Fix ES_Launch so that wm doesnt need to be disconnected and reconnected after being called
.
all system menus seem to suffer from a Semi/Partial Brick, sysmenus 3.0+ may be a banner brick
http://wiibrew.org/wiki/Brick

Actions #55

Updated by lpfaint99 over 13 years ago

just adding some notes so I dont have to look hard to find them :p
based on
http://hackmii.com/2008/05/autopsy-of-a-mario-kart-brick/
and
http://hackmii.com/2008/05/anatomy-of-a-mario-kart-brick-pt-2/
3.0+ added the concept of shared contents
and may have added tmds.sys
also this may be useful
http://code.google.com/p/wii-fsck/wiki/EssentialFiles

Actions #56

Updated by marcel.werner3 over 13 years ago

are these works mainly to make the Wii menu more functional (to make games start from out of the menu) or also to get those games to boot which fail because of whatever they are calling the menu for? (like Metroid Trilogy etc.)

Actions #57

Updated by skidau over 13 years ago

Yeh, we'll try to make the channels show in the newer versions of the system menu and hopefully be able to successfully launch them. From there, our understanding of how the Wii does "multiboot" will be good enough to fix games like Metroid Trilogy. That's the plan, anyway.

Actions #58

Updated by marcel.werner3 over 13 years ago

Sounds good enough for me :)

Actions #59

Updated by giaga7 over 13 years ago

Good guys!:) I support you, I thinks fixing wii system menu, will fix also a lot of wiiware games and some other games, and maybe I will be able to go to menu from a game!;)

Actions #61

Updated by moinonono over 13 years ago

Hi LPFaint, I'm the one who wrote a message in r6198 review (with aitorzubiala username).
In that message I wrote "the game says that I don't have space for the save". I did try with a lot of games, and yes, more or less are all the games which give me that message!! I use SystemMenu v194, Dolphin r6200 x64, and Windows 7 x64. Here is the list of the games a try to launch from SysMenu:

  • Alice in Wonderland, Driver, Indiana Jones, Mario & Sonic Winter Sports, Mario Kart Wii, New Super Mario, PES 2010, Ready 2 Rumble, Super Smash Bross Brawl, Star Wars Force, Super Mario Galaxy 1&2, Tiger Woods PGA 2010, Virtua Tennis 2009, Wario Ware Smooth Moves, Wii Sports Resort .
    The following games don’t read my save file(s), but they allow to save a savefile:
    -Alone in the dark, Resident Evil: The Umbrella Chronicles & The DarkSide Chronicles, Silent Hill.
    The following games don’t boot for me (launching from the SysMenu):
  • Zelda TP, Wii Sports
Actions #62

Updated by skidau over 13 years ago

Issue 2009 has been merged into this issue.

Actions #63

Updated by skidau over 13 years ago

Issue 3261 has been merged into this issue.

Actions #64

Updated by marcel.werner3 over 13 years ago

this might be interesting for you:
some in the forums (http://forums.dolphin-emu.com/thread-11407.html) said they got Red Steel ingame with a recent revision.
Well, I don't ...maybe because I have a NAND-dump?
See, when I start Red Steel (or Pangya! Golf with Style!, same issue), there's the health warning screen and then it switches to Wii Disc Channel; there's an entry for the game (+ the Mii Channel which I had installed ^^), and when I start the game from there, I only get a black screen, FPS at 60, nothing happens...

Actions #65

Updated by marcel.werner3 over 13 years ago

update: aye, as I thought, it works without NAND-dump, without it doesn't. Hope this'll help you guys :)

Actions #66

Updated by lpfaint99 over 13 years ago

Do you mind testing with no nand dump, manually extractng and installing the ios wad from red steel's update partition and testing. Unfortunately I do not own the game.
If you don't know which ios to install, try enabling panic handlers to see the eslaunch error

Actions #67

Updated by marcel.werner3 over 13 years ago

(BTW: Of course my last text was supposed to say "WITH it doesn't" ;) )
Ok, I did what you asked me for...now what exactly do you want me to tell you? ^^
Without NAND-dump the game starts (as well as Pangya), but with panic handlers I had 4 warnings...after installing the IOS from the update partition (there was only IOS9-64-v516) I only got two warnings. I could send you my Dolphin log if that helps...? (doesn't look interesting, though)

Actions #68

Updated by lpfaint99 over 13 years ago

Just to be make sure I understand, it boots with no nand dump, even after installing the ios9 files?
It probably won't have much info, but can you upload log and link to it please

Actions #69

Updated by marcel.werner3 over 13 years ago

"Just to be make sure I understand, it boots with no nand dump, even after installing the ios9 files?" - exactly.
Alright, here's the log:
http://www.zshare.net/download/81590730ed05e092/

Actions #70

Updated by skidau over 13 years ago

Issue 3585 has been merged into this issue.

Actions #71

Updated by skidau over 13 years ago

Issue 3634 has been merged into this issue.

Actions #72

Updated by skidau over 13 years ago

Issue 3679 has been merged into this issue.

Actions #73

Updated by lpfaint99 over 13 years ago

Issue 3705 has been merged into this issue.

Actions #74

Updated by gabrielmorano about 13 years ago

why mi issue was merged with this one?
it has nothing to do with this one Oo

Actions #75

Updated by Sonicadvance1 about 13 years ago

Your issue is a es_launch issue, which deals with this issue because it's a general Wii menu problem.

Actions #77

Updated by gabrielmorano about 13 years ago

but i can overpass the es_launch issue (i think so) i mean the issue is there, but if you just ignore it you can get into game
The problem is the game gets stuck (i also checked it on LLE and it does not work either)

just in case :p

Actions #78

Updated by lpfaint99 about 13 years ago

Issue 4042 has been merged into this issue.

Actions #79

Updated by lpfaint99 about 13 years ago

Issue 3779 has been merged into this issue.

Actions #81

Updated by skidau about 13 years ago

Issue 4242 has been merged into this issue.

Actions #82

Updated by Dante38490 about 13 years ago

Setting menu is not accessible by the wii menu
when clicked it makes a nice black screen
and nothing happens and the key home run over
Dolphin r7327 X64

Actions #83

Updated by Dante38490 about 13 years ago

it gives me on his log when I want to go on parameter

54:25:162 Src\IPC_HLE\WII_IPC_HLE_Device_fs.cpp:130 W[WII_IPC_FILEIO]: FS: Search not found: ./User/Wii/tmp/www.arc
54:25:180 Src\FileUtil.cpp:124 W[COMMON]: Delete: ./User/Wii/tmp/sys/00000000 is a directory
54:25:295 Src\IPC_HLE\WII_IPC_HLE_Device_fs.cpp:140 W[WII_IPC_FILEIO]: Not a directory - return FS_INVALID_ARGUMENT

Actions #84

Updated by marcel.werner3 almost 13 years ago

Still no idea how the wii menu handles Metroid Trilogy, huh?
Btw, it might be the same issue with "The House of the Dead: 2 & 3 Return": 3 starts normally, but when 2 is selected, Dolphin freezes.

Actions #85

Updated by jtrxbox almost 13 years ago

The basic file structure of the NAND that comes with dolphin (Stripped down PAL NAND??, Dolphin based on PAL Wii??) has issues...so when you try to install any version of the system menu (Especially NTSC-U) you get a "partial brick" and cant access those features.

http://wiibrew.org/wiki/Brick#Semi.2FPartial_Brick

You could probably get away with supplying a stripped down version of a pal and NTSC-U/J NAND that acts like a real Wii that has been turned on for the first time and sets those files up by its self.

It would also help matters a lot if in the Wii settings there was something like "any region changer" so that we can change our region when we tack our own NAND onto dolphin.

But I digress...

Actions #86

Updated by lpfaint99 almost 13 years ago

Issue 4594 has been merged into this issue.

Actions #87

Updated by lpfaint99 almost 13 years ago

Issue 4619 has been merged into this issue.

Actions #88

Updated by lpfaint99 almost 13 years ago

relaunching an ios seems to work for call of duty 3, but wiimote must be reconnected

Actions #89

Updated by skidau over 12 years ago

Issue 4752 has been merged into this issue.

Actions #90

Updated by skidau over 12 years ago

I have added preliminary support for the Wii multi-boot games in r17dbcd1ae2794156673951dfbad68c08c7c86803 by using HLE to hijack the OSBootDol function.

Metroid Prime Trilogy is working. Wii Sports+Wii Sports Resort is not working. Any games which can be played using the dol replacement trick should work.

Suspect that the DOL's are meant to receive an argument list which has not been catered for in this code. This probably also means that the Metroid Prime Trilogy games are locked in Veteran difficulty for the time-being.

Actions #91

Updated by marcel.werner3 over 12 years ago

Wow, Skid is back :D That's one nice fix (or workaround or whatever)!

Actions #92

Updated by Autoran1 about 12 years ago

This issue should be fixed by wii-network branch

Actions #93

Updated by skidau about 12 years ago

Issue 5210 has been merged into this issue.

Actions #94

Updated by gamedevistator about 12 years ago

int he new revision i get a CR1 error

Actions #95

Updated by gamedevistator about 12 years ago

yeah, i would like to see network in dolphin

Actions #96

Updated by skidau about 12 years ago

Issue 5257 has been merged into this issue.

Actions #97

Updated by parlane about 12 years ago

Settings menu now works for the most part (internet settings will not work. Fixed when I fixed the file handling.

Actions #98

Updated by skidau over 11 years ago

Issue 5623 has been merged into this issue.

Actions #99

Updated by skidau over 11 years ago

Issue 5624 has been merged into this issue.

Actions #100

Updated by parlane about 11 years ago

  • Status changed from Work started to Fixed

Skidau fixed all of these problems. And networking has probably fixed the rest ;)

Actions #101

Updated by skidau about 11 years ago

Issue 4752 has been merged into this issue.

Actions #102

Updated by Anonymous almost 11 years ago

The gray-screen after controller warning issue still persists in Mortal Kombat Armageddon (as of Dolphin 3.5-1348), as described at http://code.google.com/p/dolphin-emu/issues/detail?id=3705

It seems it was too hasty to randomly merge "es_launch" issues into this issue 661 then mark as fixed. Nothing has changed, see other issue linked for more details.

Actions #103

Updated by skidau almost 11 years ago

Brande, you need either a NAND dump installed in User/Wii or install a wad/ticket as described in:

http://forums.dolphin-emu.org/Thread-mortal-kombat-armageddon-playable

Actions #105

Updated by MayImilae almost 11 years ago

Issue 6400 has been merged into this issue.

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