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Emulator Issues #6740

closed

robots the game, OGL backend shows/has multiple shadows which seems to slow down the fps

Added by fast.rizwaan over 10 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Please see the video and observe the 'shadow' of the character which is replicated many times. I suspect this might be causing slowdown in the OGL backend in windows and Linux

http://www.youtube.com/watch?v=qT1zvUmQ4_U

Game Name?
Robots

Game ID?
https://wiki.dolphin-emu.org/index.php?title=Robots

What went wrong?
multiple shadows everywhere

What did you expect to happen instead?
only one shadow under the character

What steps will reproduce the problem?
OGL backend in Dolphin 4.0

[Don't assume we have played the game and know its level names. Be as
detailed as possible.]

  1. the very first stage/start of the game we can see this

Dolphin 3.5 and Dolphin 3.5-367 are old versions of Dolphin that have
known issues and bugs. Have you tested with the latest version from
http://dolphin-emu.org/download ?

dolphin emu doesn't show the shadows

Which versions of Dolphin did you test on?
4.0

Which version of Dolphin used to work?
3.5 (performance was better, still slower)

What are your PC specifications (example: Operating System, CPU and GPU)?
Windows 7, fedora linux 20
AMD Phenom II x6 1090t

64 or 32 bit Operating System?
64

64 or 32 bit Dolphin?
64

Any other relevant information (e.g. logs, screenshots, configuration
files)
please see the youtube video http://www.youtube.com/watch?v=qT1zvUmQ4_U

thanks.

Actions #1

Updated by JMC4789 over 10 years ago

  • Status changed from New to Questionable
  • Category set to gfx

I get a similar issue in Melee when Anti-aliasing and AF are on, can you turn both of those off and try see if it still happens?

Actions #2

Updated by kostamarino over 10 years ago

  • Status changed from Questionable to Invalid

Can't replicate this and the op doesn't respond.

Actions #3

Updated by fast.rizwaan over 10 years ago

#1

Yes, changing AF when the game is running is causing the multiple shadows in ogl bakend.

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