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Emulator Issues #6776

closed

Mac OS X build always depends on wxWidgets

Added by flacs over 10 years ago. Updated almost 6 years ago.

Status:
Won't fix
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Source/Core/InputCommon/Src/ControllerInterface/OSX/OSXKeyboard.mm always includes and uses wx/wx.h, even when DISABLE_WX is ON.

Actions #1

Updated by comexk over 10 years ago

  • Status changed from New to Accepted

It's not just that - GLInterface/AGL.cpp uses the same wxPanel pointer, which is null if DISABLE_WX is on, to determine what window to render in. Might be others; did you try make -k or equivalent?

Actions #2

Updated by 8times9 almost 6 years ago

No longer an issue, this can be closed.

Actions #3

Updated by BhaaL almost 6 years ago

  • Status changed from Accepted to Won't fix
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