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Emulator Issues #6791

closed

Mario Superstar Baseball Randomly Suddenly Crashes during Transitions

Added by JMC4789 about 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Mario Superstar Baseball - GYQE01

What went wrong?

Randomly, the game will simply crash during transitions. It happens very infrequently but just enough to be a problem. I can have it not happen for weeks, and then happen 4 times over the course of two days. When it happens, the game is left at 0 fps, 60 fps with a BZZZZZZ playing infinitely

What did you expect to happen instead?

Honestly I thought once the backpatch errors were fixed the game wouldn't crash any more.

What steps will reproduce the problem?
[Don't assume we have played the game and know its level names. Be as
detailed as possible.]

  1. Start the game, play exhibition match, or any kind of match
  2. Hope/Pray/Wish that the emulator actually crashes.
  3. Optional: Skidau's 5994 branch is much, much, much more likely to crash that master. The Branch locks games to 59 fps.

This issue seems to be the same as the backpatch errors except it's no longer throwing up backpatch errors and just crashing outright. I've tried single core, multiple video backends, and I still don't know exactly what to do to solve this.

I've played this game in hundreds of builds of Dolphin, up to 4.0-298, and this is STILL a problem. Prior to fifo-bp merges, this was a backpatch error if I remember correctly.

This has happened on both my laptop and my desktop. There's unfortunately no screenshots or videos because this glitch is extremely rare. A Fifo-log doesn't exactly help either.


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #7380: Mario Superstar Baseball Random Black Screen CrashDuplicate

Actions
Actions #1

Updated by MayImilae about 11 years ago

This has happened to me. Annnoying...

Actions #2

Updated by JMC4789 about 11 years ago

  • Status changed from New to Accepted
Actions #3

Updated by maartenpeters about 11 years ago

I also encounter some random crashes with other games, do you also encounter random errors with other games in Dolphin?

Actions #4

Updated by JMC4789 about 11 years ago

Not usually. This is the one game that reliably randomly crashes for me.

Actions #5

Updated by JMC4789 over 10 years ago

This also happens in Single Core, but the behavior seems to be a hang instead of a crash.

Actions #6

Updated by JMC4789 over 10 years ago

It turns out during the hangs and crashes can happen on any settings. During a hang, the log spits this out.

https://dl.dropboxusercontent.com/u/484730/CrashDump.txt

Actions #7

Updated by JMC4789 over 10 years ago

I thought maybe full screen was preventing crashes, but was proven wrong on that earlier.

Actions #8

Updated by JMC4789 over 10 years ago

Issue 7380 has been merged into this issue.

Actions #9

Updated by themystx2 over 10 years ago

I also ran into this issue, 2 straight games. here is a copy from the log right before it crashed. I can send the entire log if needed. I will attempt to play again with the GPU overclock turned off to rule that out (I doubt it though).
Specs:

i7-4770k 4.4 GHz overclock
R9 290 overclock
8GB RAM
Dolphin version 4.0-2484

57:41:945 HW\EXI_DeviceIPL.cpp:271 N[OSREPORT]:
57:41:945 HW\EXI_DeviceIPL.cpp:271 N[OSREPORT]: DSISR = 0x42000000 DAR = 0xab292400
57:41:945 HW\EXI_DeviceIPL.cpp:271 N[OSREPORT]: TB = 0x00424fde125b56aa
57:41:945 HW\EXI_DeviceIPL.cpp:271 N[OSREPORT]:
57:41:945 HW\EXI_DeviceIPL.cpp:271 N[OSREPORT]: Instruction at 0x8007131c (read from SRR0) attempted to access invalid address 0xab292400 (read from DAR)
57:41:945 HW\EXI_DeviceIPL.cpp:271 N[OSREPORT]:
57:41:945 HW\EXI_DeviceIPL.cpp:271 N[OSREPORT]: Last interrupt (5): SRR0 = 0x8000550c TB = 0x00424fde125a86df
57:54:217 D3DBase.cpp:378 N[Video]: Successfully released all device references!

Actions #10

Updated by JMC4789 over 10 years ago

Nah, this game just crashes a lot; it's nothing to do with your GPU overclock. Thanks for the log stuff.

Actions #11

Updated by themystx2 over 10 years ago

I tried playing with OpenGL and managed to get through a whole game, if that matters.

Actions #12

Updated by skidau over 10 years ago

There is a chance that PR 1012 may fix this issue. Would you please test if this issue is resolved by the PR?

Download build (Windows x64):
https://dl.dolphin-emu.org/prs/pr-1012-dolphin-latest-x64.7z

Actions #13

Updated by JMC4789 over 10 years ago

I played 11 innings in before it crashed on me.

Actions #14

Updated by JMC4789 about 10 years ago

Can someone please test the pull request again?

https://dl.dolphin-emu.org/prs/pr-1012-dolphin-latest-x64.7z

I played 25 innings without a crash. I'm thinking it's fixed, but, random crashes are hard to confirm.

Actions #15

Updated by JMC4789 about 10 years ago

  • Status changed from Accepted to Fixed

Up to 40 straight innings with no crashes, closing this. If anyone runs into the issue, please feel free to post here or open a new issue.

Fixed by 4.0-3409 -> https://dolphin-emu.org/download/dev/afccf2276db7cc607aefbc8e8e2cb83f4c0f4790/

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