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Emulator Issues #6856

closed

Dolphin crash when I launch a game - Linux day's compile

Added by legluondunet almost 11 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Hello,

I just compiled Dolphin today. Compilation complete without problem and I can launch Dolphin. But each time I launch a game, the game window appears then Dolphin crash.

This is my output terminal:

$dolphin-emu
37:45:091 /home/legluondunet/Bureau/dolphin-emu08122013/Source/Core/DiscIO/Src/NANDContentLoader.cpp:216 W[DIO]: CreateFromDirectory: error opening /home/legluondunet/.dolphin-emu/Wii/title/00000001/00000002/content/title.tmd
37:45:111 /home/legluondunet/Bureau/dolphin-emu08122013/Source/Core/DiscIO/Src/NANDContentLoader.cpp:216 W[DIO]: CreateFromDirectory: error opening /home/legluondunet/.dolphin-emu/Wii/title/00000001/00000002/content/title.tmd
37:46:536 /home/legluondunet/Bureau/dolphin-emu08122013/Source/Core/Core/Src/ConfigManager.cpp:139 N[BOOT]: Saving settings to /home/legluondunet/.dolphin-emu/Config/Dolphin.ini
37:46:892 /home/legluondunet/Bureau/dolphin-emu08122013/Source/Core/DolphinWX/Src/Main.cpp:678 N[Wiimote]: Non connectée
37:47:042 /home/legluondunet/Bureau/dolphin-emu08122013/Source/Core/DolphinWX/Src/GLInterface/GLX.cpp:88 N[Video]: glX-Version 1.4
37:47:042 /home/legluondunet/Bureau/dolphin-emu08122013/Source/Core/DolphinWX/Src/GLInterface/GLX.cpp:110 N[Video]: Got double buffered visual!
Abandon (core dumped)

Thank you for your help

Config:
Ubuntu 13.10
AMD radeon 7850 with Ubuntu Catalyst drivers 13.101 version
Processor Intel i5-3570 3,4 Ghz

Actions #1

Updated by oangelo almost 11 years ago

Same here! As a workaround, try to change on the configurations the interpreter!
I think somebody is working on the JIT recompiler, so, try using the JITIL.
The emulator works with it...

Actions #2

Updated by swyterzone almost 11 years ago

Same here, segfaults when the game window appears.
Using the interpreter makes it freeze.

AMD A10-5800K Trinity 3.8GHz (4.2GHz Turbo) Socket FM2 100W Quad-Core Desktop APU (CPU + GPU) with Graphic AMD Radeon HD 7660D

Using the opensource drivers (xf86-video-ati) as the performance is good enough, tried it with Catalyst and also segfaults.

I don't know if it is GPU/OpenGL or CPU/JIT related. I can't easily do a stacktrace.

Actions #3

Updated by degasus almost 11 years ago

Have you installed dolphin by "sudo make install"? iirc dolphin crashes else on game boot.

Actions #4

Updated by swyterzone almost 11 years ago

By the way, I'm using Arch Linux x86_64 with the official package, its called dolphin-emu and the tested version was 1:4.0.2-1 (https://www.archlinux.org/packages/community/x86_64/dolphin-emu/)

This bug may be probably related with the following ones:
https://code.google.com/p/dolphin-emu/issues/detail?id=6796
https://code.google.com/p/dolphin-emu/issues/detail?id=6787

Will try to compile and test selected revisions as pointed out in the other bug threads. Will try to post a backtrace if I end up installing gdb.

Actions #5

Updated by oangelo almost 11 years ago

I'm using Arch Linux x86_64 here too.
I have the same problem, I was using as a workaround the JITIL.
However, now I noticed that running the emulator as super user, e.g., sudo dolphin-emu, it works perfectly!
My config: Linux x64, Nvidia GeForce GTX 660 Ti, i7 3.2GHz, 6Gb Ram

Actions #6

Updated by oangelo almost 11 years ago

I have managed to solve the problem by updating the nvidia driver to the version 331.20-3, and by updating the kernel.

Actions #7

Updated by magcius almost 11 years ago

  • Status changed from New to Invalid
  • Issue type changed from Bug to Other
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