Emulator Issues #697
closednjoy 0.4 Half-Press not saving mapping
0%
Description
Exactly that, I map my "half-press" key to a button on my controller and it
does not work. It reverts to "0" when you look at it the next time.
The D-Pad does a similar thing, it also reverts to "0" when you look at it,
however, unlike the half press, it still works normally.
Updated by marcus almost 16 years ago
nJoy v0.4 is still rather buggy. I use (and recommend using) v0.3.
Updated by subsector almost 16 years ago
I beleive this is caused by njoy 0.4 saving its settings (njoy.ini) in the root of
the dolphin folder instead of the user\config subdirectory. this was fixed for njoy
0.3 but not for v0.4 it seems
Updated by sl1nk3.s almost 16 years ago
nope, this is not related.
The bug is that nJoy 0.4 uses std::string for its pad mapping and tries to assign a
plain int for the d-pad and for the half press button.
This can be fixed as i did here
!http://forums.ngemu.com/dolphin-discussion/108320-njoy-v0-3-multi-controller-support-5.html#post1512607
however this code is old..
Updated by Sonicadvance1 over 15 years ago
- Status changed from New to Accepted
Half Press for 0.4 I removed the code for it since I was using my xbox 360 triggers
as the triggers on the GC controller so Half press was not needed since it's pressure
sensitive. Using buttons as the triggers will still need half press, will be easy to
add back in
Updated by lpfaint99 over 15 years ago
- Status changed from Accepted to Won't fix
njoy 0.4 was removed in r3865