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Emulator Issues #697

closed

njoy 0.4 Half-Press not saving mapping

Added by Migs351 over 15 years ago.

Status:
Won't fix
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Exactly that, I map my "half-press" key to a button on my controller and it
does not work. It reverts to "0" when you look at it the next time.

The D-Pad does a similar thing, it also reverts to "0" when you look at it,
however, unlike the half press, it still works normally.

Actions #1

Updated by marcus over 15 years ago

nJoy v0.4 is still rather buggy. I use (and recommend using) v0.3.

Actions #2

Updated by subsector over 15 years ago

I beleive this is caused by njoy 0.4 saving its settings (njoy.ini) in the root of
the dolphin folder instead of the user\config subdirectory. this was fixed for njoy
0.3 but not for v0.4 it seems

Actions #3

Updated by sl1nk3.s over 15 years ago

nope, this is not related.
The bug is that nJoy 0.4 uses std::string for its pad mapping and tries to assign a
plain int for the d-pad and for the half press button.
This can be fixed as i did here
!http://forums.ngemu.com/dolphin-discussion/108320-njoy-v0-3-multi-controller-support-5.html#post1512607
however this code is old..

Actions #4

Updated by Sonicadvance1 about 15 years ago

  • Status changed from New to Accepted

Half Press for 0.4 I removed the code for it since I was using my xbox 360 triggers
as the triggers on the GC controller so Half press was not needed since it's pressure
sensitive. Using buttons as the triggers will still need half press, will be easy to
add back in

Actions #6

Updated by lpfaint99 almost 15 years ago

  • Status changed from Accepted to Won't fix

njoy 0.4 was removed in r3865

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