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Emulator Issues #6975

closed

Zelda SS crash after defeating the imprisoned for the third time...

Added by ronan.rochet over 10 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

[READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are there!]
[Leave the questions as they are and answer them in the next line]
[Remove lines written inside brackets [], but nothing else]

Game Name?

Legend of Zelda - Skyward Sword

Game ID?
SOUP01

What's the problem? Describe what went wrong in few words.

Crashes after the third fight against the imprisoned, when the old Impa tells you to seal it again

What did you expect to happen instead?

Heh, no crash ?

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]

  1. Reach the third fight against said boss
  2. Win.
  3. Read a bit of dialogue and enjoy the crash...

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-689

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?

No

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Win8.1 x64, i7 2600k, GTX770 & 8Gb of ram

Are you using the 32 or the 64 bit version of Dolphin?

64

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
[Upload big files to a hosting service and post links here!]

[Do not attach files to this issue. Upload them to another site and
link here. Use imgur.com for images and pastie.org for logs.]


Related issues 1 (0 open1 closed)

Blocks Emulator - Emulator Issues #6936: PPC_FP Merge Master IssueFixed

Actions
Actions #1

Updated by MayImilae over 10 years ago

Can you provide a gamesave from before the fight so it can be reproduced?

Right click the game in the gamelist and select "Open Wii save folder". Select everything and compress that into a .zip or .7z and upload it to a place like mediafire, and post the link here.

Actions #2

Updated by ronan.rochet over 10 years ago

https://www.mediafire.com/?paf9892crhupb9v
There you go.
Still crashes in the most recent build, I'll give 4.0.2 a try.

Actions #3

Updated by ronan.rochet over 10 years ago

Yep, does not happen on 4.0.2, so something's wrong with the current dev code.

Actions #4

Updated by MayImilae over 10 years ago

Can you find the dev build that started the problem? Use "bisecting", you have one end that works and one end that doesn't, so see if the build in the very middle has it. You've just cut the number of possibles in half. Repeat repeat and bingo, you know which build caused this.

Actions #5

Updated by ronan.rochet over 10 years ago

Will do so later today and I'll tell you which build is to blame, though, could take me a bit of time since it involves beating that damn thing each time. (I don't want to use sstates since they're not quite reliable).

Actions #6

Updated by ronan.rochet about 10 years ago

Alright, so, the culprit is build 4.0-660, previous builds run fine, but from 660 and onwards, the game either crashes dolphin or hangs.

Actions #7

Updated by JMC4789 about 10 years ago

4.0-660 = r21b0252e2713dd55d11b65bde3f2f3dbd8f4fa1f

Actions #9

Updated by phire about 10 years ago

  • Status changed from New to Work started

Ok, we need to get the ppc_fp merge issues sorted and re-merged. Seems the 'revert' didn't quite revert everything.

Actions #10

Updated by JMC4789 about 10 years ago

  • Status changed from Work started to Fixed

Fixed completely by r311caef094c434cea6770f8230a7c39318a64def

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