Emulator Issues #6992
closedController Thumbstick Problem
0%
Description
Game Name? All Games, but currently Twilight princess
Game ID? GZ2E01
What's the problem? Describe what went wrong in few words.
When using my controller as XInput, the left thumbstick shifts itself off centre as it's zero position. This doesn't happen with the right thumbstick. I have tried calibrating the controller but this does not help. When I switch to SDL, the thumbstick works fine, centred and everything, however SDL treats the triggers as a single axis so I can't press L+R at the same time (not really ideal). I can set a deadzone for the XInput but this doesn't really solve the problem because I still have to push the thumbstick far more to the left than I would need to if I was moving right.
What did you expect to happen instead?
Thumbstick should default to the centre at it's zero position
What steps will reproduce the problem?
- Open controller config and set either thumbstick (or nunchuck if using wii) as your left controller thumbstick
2.
3.
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
No
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Win 7 x64
Intel 4200m
NVidia 750m
8gb RAM
Are you using the 32 or the 64 bit version of Dolphin?
64 bit
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Updated by JMC4789 about 11 years ago
Go into the Windows controller configuration settings and recalibrate the joystick.
Updated by reveratenm about 11 years ago
I have done that already and it's set correctly to the zero position which is why it works fine in SDL mode, but when I switch to XInput and set the controls it's always of centre!
Updated by JMC4789 about 11 years ago
- Status changed from New to Accepted
I'm having a similar problem here, I always thought it was my controller.
Updated by Billiard26 about 11 years ago
Show a screenshot of your config (on imgur.com) or upload your GCPadNew.ini.
Updated by reveratenm about 11 years ago
http://i.imgur.com/ZElFEfH.png (SDL Input)
http://i.imgur.com/t852G77.png (XInput)
Updated by JMC4789 about 11 years ago
Are you sure the axises are configured on that one? I've seen issues where as soon as you configure it, it'll be off. IN my case, even though SDL is better for centering, it's not quite that perfect.
Updated by reveratenm about 11 years ago
What do you mean am I sure the axises are configured on that one? The only way I know of configuring the Axises is to either calibrate through windows or right click and set them both to the same number and I have done both of these.
Updated by Billiard26 about 11 years ago
With which games/applications (that use XInput) does your gamepad work as expected (with the left stick centered properly)?
Updated by reveratenm about 11 years ago
nothing with XInput, it only works centered with SDL unfortunately.
Updated by reveratenm about 11 years ago
oh do you mean external applications? If so I'm not sure, I haven't tested the gamepad with anything other than project 64 but it seems to run fine with that
Updated by reveratenm about 11 years ago
well I managed to find a kind of fix for the issue. If you right click on the buttons assigned to the triggers you can change the input method for that button only. This means you can have the controller set to SDL Input and the triggers set to XInput. It works absolutely fine like this. I would still quite like to see a fix for the XInput off centring
Updated by JMC4789 about 11 years ago
It could be your controller as well, I reset my controllers joysticks and fixed my issue on my own. So this may just be wontfix, since there's nothing for the devs to do.
Updated by Billiard26 about 11 years ago
- Status changed from Accepted to Won't fix
Probably broken drivers if no other applications using XInput work either.
Not enough information to do anything about this.
Updated by reveratenm about 11 years ago
ok yeah it does look like the controller. It never used to do it but I re-downloaded project 64 and tried it with that and I had the same off centre issue. Oh well thanks anyway guys my workaround thing will do just fine anyways :)