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Emulator Issues #6994

closed

Dolphin crashes when trying to open Graphics window while playing a game

Added by hesham1441999 almost 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
Windows
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
supposedly all of them

tested specially on:

Super Smash Bros. Brawl
Mario Kart Wii

Game ID?

RSBE01
RMCP01

What's the problem? Describe what went wrong in few words.

when I try to open the graphics options while playing a game, dolphin crashes.

What did you expect to happen instead?
Well, openning the graphics options window.

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]
1.Open a game
2.Click the graphics options button
3.Enjoy the crashing scene

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-720

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Stable 4.0.2 release

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
CPU: Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz
GPU: Intel(R) HD Graphics 4000
RAM: 4.00 GB (3.87 GB usable)

Are you using the 32 or the 64 bit version of Dolphin?
64-bit

Actions #1

Updated by JMC4789 almost 11 years ago

  • Status changed from New to Accepted
  • Relates to usability set to Yes
  • Regression set to Yes
  • Operating system Windows added

Only happens in D3D; seems to have happened since the GL Choose branch merge.

Actions #2

Updated by jimmyli1528 almost 11 years ago

Sometimes it doesn't happen.
Also minor bug if you open the properties panel while the game is loading, you can change the backend midgame resulting in a crash.

Actions #3

Updated by hesham1441999 almost 11 years ago

I don't know, but OpenGL seems to work perfectly.

Actions #4

Updated by JMC4789 almost 11 years ago

Yeah, OGL works fine for me as well. That only confirms we have the same problem.

Actions #5

Updated by MichaelWFadely almost 11 years ago

I've been taking advantage of the fact that OpenGL doesn't do it to fix it with D3D... which is odd. Simply starting the game with OpenGL, opening the graphics window, then stopping the emulation and switching it to D3D fixes it for D3D for as long as the emulator is running.

Actions #6

Updated by hesham1441999 almost 11 years ago

↑ this is very true, so what exactly is the problem?

Actions #7

Updated by MichaelWFadely almost 11 years ago

I'm not quite sure when it happened, but it appears to be fixed on my end. Tested with Brawl among other games, and it works just fine now. Tested on the slightly old 4.0-1001, and 1019.

Actions #8

Updated by Sonicadvance1 almost 11 years ago

  • Status changed from Accepted to Questionable

I can't reproduce it.
Video cards are a Intel HD 4600 and a Nvidia Quadro K2100M

Actions #9

Updated by JMC4789 almost 11 years ago

  • Status changed from Questionable to Fixed

This is no longer happening, not entirely sure which build fixed it. Will investigate it if need be.

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