Emulator Issues #7132
Odd timing issues in Conduit 2
What's the problem? Describe what went wrong in few words.
- Game runs at a fraction of normal speed despite high FPS
- FPS is often > VPS
- As FPS goes down, VPS goes up.
- Increasing GPU rendering load (EFB->RAM, antialiasing, 4xscaling etc) makes the FPS go down but increases game speed
- Frame Skipping has no effect
- Idle Skipping needs to be turned OFF for single player to work
- VBeam Hack needs to be turned ON to stop sound crackling, but game runs at around 90% speed
What did you expect to happen instead?
- Normal relationship between VPS and FPS (as VPS goes down so does FPS and vice versa)
- To be able to play game at full speed on appropriate hardware as it isn't that CPU nor GPU demanding
What steps will reproduce the problem?
- Run Game, any mode - note slow speed/high FPS
- Set idle skipping to OFF, VBeam to ON, IR to 4x and EFB->Ram, frame limiter to audio
- Play Game again but at constant ~90% speed.
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
Every SVN revision between 4.0-1126 and 4.0-1304, 3.5-1124 and 3.0
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
No - 3.5 and 3.0 do not seem to be able to achieve full speed with any settings and the vbeam hack causes strange behaviour
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Q6600 o/c 3ghz, Radeon 6850 o/c 850/1200, 4gb DDR2 SDRAM, Windows 7x64 latest drivers
Are you using the 32 or the 64 bit version of Dolphin?
Is there any other relevant information? (e.g. logs, screenshots,
Forum thread here: https://forums.dolphin-emu.org/Thread-conduit-full-speed-on-old-build
#2 Updated by muonsoftware about 5 years ago
Assuming all other settings remain constant and only vbeam is changed, in 4.0-1304 I get the following results:-
2-player splitscreen - ~20fps ~40vps, low gamespeed
1-player invasion mode - ~20fps ~50vps, normal/ too fast gamespeed
1-player campaign - 10-30fps 20-50vps, low/normal gamespeed
I can find scenes where the game runs 100% fullspeed in single player but the sound always crackles without vbeam on no matter what. Setting framelimiter to audio helps.
#5 Updated by muonsoftware about 5 years ago
What's good fun is trying the same settings in 3.5 - if I put the vbeam speed hack on in 3.5 the game will render at a constant 50% of full speed with the same graphics/idle skipping settings. Without it, the performance is similar (but much worse) than in 4.0-1304
#12 Updated by muonsoftware about 5 years ago
I removed my custom settings file and got the following results:-
2 player splitscreen - 33 fps 23 vps
2 player invasion - 35 fps 21 vps
1 player invasion - 54 fps 21 vps
1 player campaign - 45 fps 16 vps
and yes I am reading those the right way around :-)
With hacks I get a near constant 20 fps 75 vps and ~90% of actual gamespeed in all game modes except in heavy scenes
#13 Updated by muonsoftware about 5 years ago
Discovered something neat today - in Radeon Pro I can lock any game to 30fps with the double vsync tweak. When Dolphin is locked to 30fps, I no longer need to overload the GPU to produce the same results I had before in Conduit 2. So long as I have idle skipping OFF (to make single player work), vbeam ON and frame limit=audio (stops audio crackles) I get a smooth playable game (albeit with low FPS).
Works on Nvidia too with the appropriate option in the driver's control panel.
#14 Updated by muonsoftware over 4 years ago
OK - new graphics card (Nvidia 750TI), new version of Dolphin (4.0-3469)
- idle skipping off
- EFB->RAM + cache
- enough EFB scale + AA to slow the rendering down
...gives constant 100% speed in game, but quite a low frame rate depending on the scene (15-20).
Audio is distorted however, constant drop outs/wrong pitch
#16 Updated by muonsoftware over 4 years ago
Using real XFB causes the display to become distorted and offset. Reduces FPS to 30, but VPS hovers around 80% in the scene I tested. No effect on Audio.
With virtual XFB it looks better but doesn't run any faster, no effect on audio either.
Best way to play this game is with the settings as I described above and just turn off the sound.