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Emulator Issues #7237

closed

Star Wars Jedi Knight II: Jedi Outcast - Corrupt Textures/Models as of 4.0-971

Added by LeeMagee91 almost 10 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name
Star Wars Jedi Knight II: Jedi Outcast

Game ID
GJKE52

What's the problem? Describe what went wrong in few words.
Corrupt Textures/Models

What steps will reproduce the problem
Menus/InGame

Which versions of Dolphin did you test on?
4.0-964 4.0-971 4.0-1422

PC specifications - AMD Phenom/HD 5770

http://s14.postimg.org/3jt96lmht/GJKE52_1.png
http://s29.postimg.org/j9fs5yezb/GJKE52_2.png
http://s16.postimg.org/orq9br6t1/GJKE52_3.png

The culprit is 4.0-971
https://github.com/dolphin-emu/dolphin/pull/25

Actions #2

Updated by phire almost 10 years ago

Does this effect JitIL and interpreter modes too?

Actions #3

Updated by LeeMagee91 almost 10 years ago

It effects JITIL, Interpreter is fine.

Actions #4

Updated by kostamarino almost 10 years ago

I can't replicate it in latest dev, are you perhaps opening the graphics config window and override the default safetexture cache setting?

Actions #5

Updated by phire almost 10 years ago

It is possible that this bug is sensitive to exactly what cpu it is running on.

The AMD Phenom is missing SSE4 support, so it will be using the non-sse4 code path.

Actions #6

Updated by LeeMagee91 almost 10 years ago

I use Safe Texture cache, I also tested the Software Renderer which as the same problem

Actions #7

Updated by phire over 9 years ago

  • Status changed from New to Work started
Actions #8

Updated by phire over 9 years ago

  • Status changed from Work started to Fix pending
Actions #9

Updated by phire over 9 years ago

  • Status changed from Fix pending to Fixed
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