Emulator Issues #7244
closedIssues with Iris Pro 5200 GPU
0%
Description
Game Name?
These issues are most apparent in Mario Kart: Double Dash!! and Zelda: Skyward Sword
Game ID?
Double Dash - GM4E01
Skyward Sword - SOUE01
What's the problem? Describe what went wrong in few words.
I'm currently using a dual-gpu Macbook Pro. When using the integrated Iris Pro are opposed to the also included dedicated Nvidia GeForce GT 750M, frame-rates are higher in almost every game, but some games have visual issues with objects that should be located behind others showing through even when using identical graphics settings. The issue becomes unapparent with you disable destination alpha, but this generally causes other issues. I will link to screenshots.
What did you expect to happen instead?
I expected the visuals to be the same as the slower but functioning 750M.
What steps will reproduce the problem?
- Use gfxCardStatus or a similar program to force an Iris Pro 5200 GPU in Mac.
- Open a game such as Double Dash or Skyward Sword
- Play the game. Issues become almost immediately apparent.
Which versions of Dolphin did you test on?
4.0-1487 is the newest but these issues have been present in versions before this. The issues have been present since at least the 4.0 release.
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
This issue is not present in Dolphin 3.5.
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
OS - Mac OS X 10.9.3 Developer Preview but this bug has been present in 10.9.1 and 10.9.2 as well.
CPU - Intel Core i7-4960HQ 2.6GHz
RAM - 16GB 1600MHz DDR3
iGPU - Intel Iris Pro 5200 1536MB
dGPU - Nvidia GeForce GT 2048MB
Are you using the 32 or the 64 bit version of Dolphin?
64bit
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
https://imgur.com/a/d1JMf
The titles tell what setup was used. The ones with oddities are the Iris shots and the ones without are the 750M.