Emulator Issues #7259
closedSuper Mario Sunshine Goo is invisable and or takes itself away or moves across land randomly.
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Description
Game Name?
Super Mario Sunshine
Game ID?
GMSJ01
What's the problem? Describe what went wrong in few words.
when scaled efb copy, and force texture filtering is on goo wipes itself away leaving many missions pointless or uncompleted and when turned off there's no point playing on dolphin as the haze effect (which is everywhere) is extremely pixelated and the good is all blocky. when AA is enabled goo is invisible/ slides across the land. i've changed many settings and none have effected it.
What did you expect to happen instead?
the goo to work while these amazing features of dolphin were enabled to keep hd a thing :)
What steps will reproduce the problem?
1.use options on as stated
2.go in the first level of serina beach (or any other with good but this one is incomplete able with the bug)
3.it speaks for itself
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0 up untill r1152
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
haven't tried but i dont think so.
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
windows 8.1, i7 4770k, evga 660ti sc 3gb,16 gigs of ram
Are you using the 32 or the 64 bit version of Dolphin?
64 bit
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Goo/Oil Behaves Oddly
"EFB to Texture is disabled in the GameINI, requiring you to play it in EFB to RAM. If this is changed, goo/oil may behave oddly and be impossible to spray away.The goo/oil may slide across surfaces and erase itself if "Force Texture Filtering" is enabled. If already disabled, turning off "Scaled EFB Copy" can also resolve this." quote from hte wiki and changing it to ram or efb to real it doesnt change anything.
Updated by JMC4789 over 10 years ago
- Status changed from New to Invalid
Works fine with Scaled EFB Copy on + EFB2Ram, I don't know what you're talking about. Just leave off force texture filtering. Just turn up the IR higher and don't use any of the enhancements that break the game.
Some things just don't work with certain options and there is no work around for it. This issue is invalid.
Updated by JMC4789 over 10 years ago
I should add that with OpenGL, I was able to cleanup the paint/goo whatever even at 3x IR with Scaled EFB on, but in D3D it did not clear. Try using OpenGL.
Updated by JMC4789 over 10 years ago
I will make an issue report for scaled EFB not working with D3D; thanks for bringing this to my attention. The other options I cannot help with; as they are enhancements and they do not work.
Updated by troymisti1 over 10 years ago
OK I get you thanks I will try open gl :) as I forgot to mention I was using d3d it seems tohave a few bugs like the crash when using ram in mkwii