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Emulator Issues #729

closed

[JIT/JitIL] crash - Resident Evil 4(and maybe more games?)

Added by eva00prot about 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

then you start playing in Resident Evil 4 it's give 15-17 fps and very nice
picture. BUT then you enter and then close inventory or map or other game
crash. It's becouse of Jit Dynarec, because then you disable it you can
exit the inventory but FPS is GREATLY DECREASE. Next one problem it's
merchant man. There same problem after pressing "Close" game crash. And
other problem then you start adventure after finding Ashley you cant even
open inventory - CRASH, on merchant man you press "Talk" - CRASH and in the
end of trouble game stop saving after 2 - 1 chapter. You save game after
chapter 2 - 1 it's perfect, but then you try load game you see only 2 - 1
chapter save.

This bug's on Dolphin x 86 x86IL x 64

Oh already forgot. Then you start playing on revision 2629 after "licensed
by NINTENDO" dolphin crash

If someone can fix it????


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #361: resident evil 4 crash/hang on exiting map/backpackDuplicate

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Actions #1

Updated by sl1nk3.s about 15 years ago

Just to make it a bit clearer :
-> Both JIT and JITIL crash when accessing the inventory, totally reproducible (for
some reasons it doesn't seem to crash the first time you open it, but the second)
-> Interpreter doesn't crash.
-> It almost always show as a "JITblock" in the debugger don't really now if that
help but here a screen of a debug build with VC++ and the debugger :
http://img145.imageshack.us/img145/7624/re4crash.jpg
-> trying to disable JIT options one by one in the debugger didn't help IIRC.

other than this JIT issue, the game runs surprisingly well with sound etc.

Actions #2

Updated by sl1nk3.s about 15 years ago

Oh i forgot to tell that sometimes it does something really odd. Sometimes it just
does a soft reset instead of crashing.
So it goes back to the "licensed by nintendo" intro and then the menu like it would
do if i pressed the reset button on my cube...

Actions #4

Updated by daco65 about 15 years ago

can any of you 2 tell me in what rev it started or between which rev it started?

Actions #5

Updated by sl1nk3.s about 15 years ago

I think it never worked, at least it wasn't working back on r1700 i'll try earlier
builds too.

Actions #6

Updated by eva00prot about 15 years ago

And so.... Nobody cant solve this problem???

Actions #7

Updated by daco65 about 15 years ago

dont think anybody has looked into it :/

Actions #9

Updated by sl1nk3.s about 15 years ago

Issue 361 has been merged into this issue.

Actions #10

Updated by marcvado about 15 years ago

I dont know if this is helpful hopefully it is but i got this error msg when it
crashed after leaving inventory screen.

ERROR: Trying to Compile at 0. LR=00000000

Actions #11

Updated by sofunnycommercials about 15 years ago

Same problem here, when you enter and close the inventory it just crashs.

Actions #12

Updated by zoe217390 almost 15 years ago

Resident Evil 4 Crash ERROR: Trying to Compile at 0. LR=00000000

DolphinIL.exe
Error message
AppName: dolphinil.exe AppVer: 0.0.0.0 ModName: unknown
ModVer: 0.0.0.0 Offset: 00000000

Actions #13

Updated by zoe217390 almost 15 years ago

and ASSIGNMENT ADA,THE MERCENARIES mode fps very slow
add Screenshot

Actions #14

Updated by LinesPrower over 14 years ago

  • Status changed from New to Fixed

Fixed in r4357.

Actions #15

Updated by jakekiel2 over 12 years ago

hey any know how to compile a game at 0.LR=800980b0 on dolphin cuz it wont let me play a game that i want to

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