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Emulator Issues #7298
closedZelda TP doesn't crash if you try to throw a sign after dropping it with JIT
Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-540
Description
Game Name?
Zelda Twilight princess
Game ID?
GZ2E01
What's the problem? Describe what went wrong in few words.
If you break a sign into small pieces so you hold it in one hand, then use a bottle, you will drop the sign, but pressing A while running will still allow you to throw it. If you do so, the game should crash. In dolphin, with JIT, the game does not crash.
What did you expect to happen instead?
I expected the game to crash.
What steps will reproduce the problem?
- Break a sign
- Pick up the piece, and break it again
- Pick up one of the smaller pieces
- use a bottle, and drop the sign piece
- start to run, then press a
Which versions of Dolphin did you test on?
4.0-1603, and 3.0-590
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
It works as expected in interpreter, and crashes. The issue is present in both JIT and JITIL.
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