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Emulator Issues #7371

closed

Optimus graphics issue on d3d backend

Added by badkarma12 almost 10 years ago. Updated over 6 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

[READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are there!]
[Leave the questions as they are and answer them in the next line]
[Remove lines written inside brackets [], but nothing else]

Game Name?

Game ID?

What's the problem? Describe what went wrong in few words.
When selecting the direct3d backend on an optimus system (such as mine with a nvidia 660m and an intel 4000 + a Microsoft basic render driver) you are given the choice to select your graphics adapter from the drop-down menu. This menu has always had issues displaying the correct names for the adapters, sometimes displaying the adapter names in the wrong order and sometimes replacing all 3 names with one of them, seemingly at random. This is annoying but not such a big deal as you can force an adapter to be used through catalyst control of nvdia control panel. However, if you choose the "wrong adapter" (in my case anything but the 660m) dolphin will crash with :failed to enumerate outputs" immediately followed by an application error crash. This can be especially challenging as dolphin does not always default to the correct adapter and god only knows what name the adapter will be when I open up settings. This issue has been raised before, but it has been a while so I just thought it should be mentioned again. Thank You

What did you expect to happen instead?
Dolphin to display correctly, not crash when another adapter is chosen and for dolphin to default to the correct adapter.

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]

  1. Graphics settings
  2. direct 3d settings on an optimus computer
  3. attempt to run a game.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
all versions

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
nope

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Nvidia 660m
16gb ram
intel 4000
i7 3632qm

Are you using the 32 or the 64 bit version of Dolphin?
64

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
[Upload big files to a hosting service and post links here!]
picture of the menu: http://imgur.com/ZMiMWDT
Windows event log: http://pastebin.com/vacYwBQD

Actions #1

Updated by badkarma12 almost 10 years ago

Windows 8.1

Actions #2

Updated by JMC4789 almost 10 years ago

You set it to high performance in the NVIDIA driver, and then leave it on Intel HD4000 and the driver will automatically switch it. You'll see the NVIDIA chosen at runtime in the yellow text on Dolphin.

I don't think there's anything we can do about it at the moment.

Actions #3

Updated by badkarma12 almost 10 years ago

Yea, that's what I'm doing right now. I just wanted to double check.

Actions #4

Updated by JMC4789 over 6 years ago

  • Status changed from New to Invalid

It's been 3 years since I last responded to this, and it's really my fault for not giving proper advice. Something like this belongs on the forums where actual users who run into various system problems can comment, rather than developers who have limited access to hardware and fairly good knowledge on how to set things up are.

As such, I recommend you go to the forums if you're still having this issue, which, who knows if you even are using the same machine or care about Dolphin still!

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