Emulator Issues #7393

WWE 12 Titantron videos have wireframes visible in them.

Added by SilandaUK almost 7 years ago.

% Done:


Operating system:
Issue type:
Relates to usability:
Relates to performance:
Relates to maintainability:
Regression start:
Fixed in:


Game Name?

WWE 12

Game ID?


What's the problem? Describe what went wrong in few words.

There are lines all over the videos that display on the Titantron and around the stage when the wrestlers make their entrances. It almost looks like the lines are around polygon edges.

What did you expect to happen instead?

The videos to play with no artifacts of this type.

What steps will reproduce the problem?

  1. Play the game with any graphic settings.
  2. Start a match and watch the wrestler intros.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?

Dolphin 4.0-1875

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?

Yes. The problem is not present using 4.0.2

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)

Win 8.1, i5 3570k, Nvidia GTX 780ti

Are you using the 32 or the 64 bit version of Dolphin?

64 bit.
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

The first shot shows correct rendering in 4.0.2, the second and third are from 4.0-1875


#1 Updated by SilandaUK almost 7 years ago

Forgot to mention, these artifacts happen using any of the graphic backends and on 4.0.2 it looked correct using all of them.

#2 Updated by JMC4789 almost 7 years ago

  • Category set to gfx
  • Regression set to Yes
  • Milestone set to Current

Can you find which build that the behavior changed? Can you try the fast depth option in latest builds?

Can you provide a fifolog?

#3 Updated by MayImilae almost 7 years ago

Does this occur on all graphics backends in latest development builds? What backend did you use in 4.0.2? Does it occur in any of them on 4.0.2?

#4 Updated by kostamarino almost 7 years ago

Dolphin-x64-v40-1107 doesn't have the issue.

#6 Updated by SilandaUK almost 7 years ago

I concur, 4.0-1192 broke it. It occurs on all hardware backends (I haven't tested the software renderer) in current builds and previously worked on all hardware backends in 4.0.2. Fast depth has no effect as far as I can tell.

A five second FIFO log is available here:
Let me know if you need a shorter one.

#7 Updated by JMC4789 almost 7 years ago

  • Status changed from New to Accepted

Whelp, I think this is pretty damn confirmed! Thanks for the great work narrowing it down.

#8 Updated by JMC4789 over 6 years ago

Can you take another look at this issue in Latest master, just in case something fixed it?

#9 Updated by kostamarino over 6 years ago

It is still there plus before every intro video of the game i get this annoying warning message with latest

#10 Updated by JMC4789 over 6 years ago

I tried to narrow this down, but other problems throughout the branch make it hard.

#11 Updated by ZephyrSurfer over 6 years ago

I'm having a look at this too. It also causes a problem in TMNT 2007(gamecube) by the way. It's minor; vertical lines in the opening videos.

#12 Updated by ZephyrSurfer over 6 years ago

It seems my issue doesn't have the same root cause. But will likely fix the issues with videos in EA games.

Ps. JMC4789 can you update your spreadsheet with those in between missing commit numbers I can't sort by date. I don't use Git things.

#13 Updated by JMC4789 over 6 years ago

The missing commit numbers are ones that didn't affect the issue at all and I didn't need to write down.

#14 Updated by ZephyrSurfer over 6 years ago

Sure but I've nearly fixed the EA games' video problem.

#15 Updated by JMC4789 over 6 years ago the EA video problem related to this? It shouldn't be; as that only happens on NVIDIA cards. This bug happens on AMD, NVIDIA, and IntelHD cards. Perhaps they're an edge case or something, though, and this isn't...

Also, I think the EA Video bug existed prior to 4.0-1192, not sure about the TMNT one, as that appears to be different.

Either way, here's the full list of commits I was working from,

Good luck, I really hope you find something good with this.

#16 Updated by JMC4789 over 6 years ago

Any update with this?

#17 Updated by JMC4789 about 6 years ago

  • Status changed from Accepted to Fix pending

Fixed in PR 2075 ->

It's still partially broken on NVIDIA cards, but other computers should have no issues whatsoever.

#18 Updated by JMC4789 about 6 years ago

  • Status changed from Fix pending to Fixed

Fixed by 4.0-5569 ->

NVIDIA cards will still have issues with it due to the NVIDIA bug.

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