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Emulator Issues #7528

closed

Undr certain circumstances, stretch to window causes dolphin to ignore game.ini aspect ratios

Added by crazysheep17 almost 10 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Easiest to reproduce with Super mario sunshine or Wind Waker

Game ID?

What's the problem? Describe what went wrong in few words.
Havig stretch to window enabled in a game where the .ini specifies a specif aspect ratio can cause dolphin to not center the rendered image or ignore the .ini setting entirely.

What did you expect to happen instead?
Follow the ini setting no matter what.

What steps will reproduce the problem?

  1. Render windowed mode.
  2. put aspect ratio as stretch to screen.
  3. put resolution to any 16:9 resolution and internal resolution to window size
  4. run a game like wind waker or super mario sunshine with a 4:3 resolution specified in the .ini
  5. hit any of the dolphin menu buttons and the render area will shift all the way left instead of being centered. Only happens when stretch to screen is selected and 4:3 in the .ini. Might also happen if you had a 16:9 .ini and a 4:3 resolution, but I don't think those exist.

Additionally setting any other internal resolution, or dragging and snapping the window to any side of the screen or tabbing from exclusive fullsreen causes dolphin to ignore the .ini setting and stretch to screen.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-2332

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
unknown, doubtfull

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
i7 3630QM
windows 8.1
nvidia 660m

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

http://imgur.com/eUvIfqL


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #5229: Game-specific settings lost when user looks the settings windowsFixed

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Actions #1

Updated by crazysheep17 almost 10 years ago

Oh and I did test with the regular 2332, the dirty is just because I was tsting the other resolution-fullscreen bugs at th same time and using some test builds, it looks the same on both.

Actions #2

Updated by MayImilae almost 10 years ago

There is a preexisting issue that makes gameini's just... do nothing. Are you absolutely sure that the gameini is working in those cases?

And uh, what's wrong with setting fullscreen to auto? Almost all Wii and GC games work flawlessly with that. The only games that have issue are GameCube games that support 16:9. The number of games that do that can be countered on your fingers.

Actions #3

Updated by crazysheep17 almost 10 years ago

Yes I'm sure the game in I is working, even if it wasn't the fact that the render window is not centered is a bug into itself. Look at the picture. What are you talking about fullscreen, I am talking about aspect ratio.

Actions #4

Updated by kostamarino almost 10 years ago

Gameini video settings are overwritten when you open the graphics window. There is already an issue about that and a OSD warning to not open your graphics settings after you launch a game.
So unless i understood something wrong this should be merged to https://code.google.com/p/dolphin-emu/issues/detail?id=5229&q=ini

Actions #5

Updated by kostamarino almost 10 years ago

  • Status changed from New to Duplicate

Since i see no objections i am merging this...

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