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Emulator Issues #754

closed

Dolphin-IL SSBB issue

Added by ChaosCode about 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. play ssbb with DolphihIL
    2.
    3.

What is the expected output? What do you see instead?
I expect the chars not to be HUGE. HUGE chars and a error that says
Redundant Move @ 12B287DF

What version of the product are you using? On what operating system?
R2669

Please provide any additional information below.
Pressing yes you can play but the chars look really messed up.

Actions #1

Updated by ChaosCode about 15 years ago

well this isnt just for SSBB. Mario Kart Wii also has Spikes on all the 3d.

Actions #2

Updated by rikyskull about 15 years ago

JITIL, gives this kind of problem in many games : Bleach versus crusade , Wii music ,
Ssbb ecc. Nothing you can do about it? :(

Actions #3

Updated by sl1nk3.s about 15 years ago

this is a quantizers problem, disable the JitIL optimization in psq_st and psq_l (in
Jit_loadstorePaired) and it'll looks fine, even though that's not an actual fix :(

The easy way to toggle these is to tell JitIL that there's an optimize quantizers
option :P
change "if (inst.W) {Default(inst); return;}" to "if (inst.W ||
!Core::GetStartupParameter().bOptimizeQuantizers) {Default(inst); return;}" and now
you can toggle it in the menu like you can do on the normal JIT.
IMHO, this should be added to the SVN, is there a reason why JitIl ignore this setting ?

Actions #4

Updated by rikyskull about 15 years ago

i think you should submit this change,even if this is not a real fix, it's better
that have messed geometry on games : )

Actions #5

Updated by Autoran1 about 15 years ago

SW Force Unleashed also statrs and plays now on JITIL if Jit_loadstorePaired turned
off

Actions #6

Updated by hrydgard about 15 years ago

sl1nk3.s, good suggestion. I'll do that.

Actions #7

Updated by Autoran1 about 15 years ago

r2697 issue doesn't fixed, but fixed with Optimize Quantizers turned off, very nice
like a time decision

Actions #9

Updated by XTra.KrazzY almost 15 years ago

  • Status changed from New to Fixed

IIRC it was fixed by linesprower

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