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Emulator Issues #7565

closed

Dragonball Z Budokai 2 Screen Flickering

Added by OminousW0lf over 9 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name? Dragonball Z Budokai 2

Game ID? GZ3E70

What's the problem? Describe what went wrong in few words.
The game, when being played, is vibrating or shaking up and down very fast but very small amount. Only noticeable since it is the whole screen.

What did you expect to happen instead?
For the screen not to vibrate.

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]
1.Starting the Emulation

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
The most recent version, I keep mine up to date.

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Nope.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 7
AMD A8-6600K APU with Radeon(tm) HD Grhpics
NVIDIA GeForce GTX 760

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Nope.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #7332: Dragon Ball Z Budokai (1 and 2) render interlaced fields, which dolphin doesn't support.Duplicate

Actions
Actions #1

Updated by JMC4789 over 9 years ago

  • Status changed from New to Accepted
  • Category set to gfx
  • Priority set to Normal

Yeah, I see this.

Actions #2

Updated by Tolipohs over 9 years ago

Dragonball Z Budokai does the same thing. They work normally in Direct3D in the 4.0.2 stable release and stop working normally for development builds after 4.0-278. OpenGL and Software rendering still shake in both of those. Not sure when, if ever, those worked right.

Actions #3

Updated by JMC4789 over 9 years ago

  • Regression set to Yes

Degasus, you caused this with one of these two builds. Can you please check into this game?

https://dolphin-emu.org/download/dev/ab355031959ba2550f5e6184b23d31a756833bc9/
https://dolphin-emu.org/download/dev/35824aa4d58f433b3682a53c1bd762e9cdf3d098/

They shouldn't have affected D3D, but they obviously did. OpenGL was apparently broken for a lot longer, but maybe this will clue us into why.

Actions #4

Updated by degasus over 9 years ago

@JMC: the first commit should affect nothing, the second one can in fact create such a shaking with OGL on older GPUS which doesn't support GL4. But both doesn't affect D3D in any way. Are you sure this commits are the correct ones?

Actions #5

Updated by JMC4789 almost 9 years ago

  • Status changed from Accepted to Duplicate

Merging this into an issue that has the source of the flickering.

Actions

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