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Emulator Issues #7612

Savestates crash dolphin when Synchronize GPU Thread enabled

Added by loganstromberg over 5 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
No specific game - discovered it first in F-Zero, but a cursory check shows is happening in Soul Calibur, Double Dash, Metroid, and others

What's the problem? Describe what went wrong in few words.
When playing a game with Synchronize GPU Thread enabled, saving or loading a savestate will cause an immediate softlock about 80% of the time.

What did you expect to happen instead?
Savestates would work

What steps will reproduce the problem?
1. Turn on Synchronize GPU
2. Start a game
3. Press shift-F1

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0 r2826 (yesterday's build)

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
It affects all versions since at least 4.0.0

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Win7 x64, AMD Athlon X4 640 3.0ghz, Geforce 98000GT

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Not really.

History

#1 Updated by skidau over 5 years ago

  • Status changed from New to Work started

#2 Updated by loganstromberg over 5 years ago

Looks like it works! I can't reproduce the crash anymore

#3 Updated by skidau over 5 years ago

  • Status changed from Work started to Fixed

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