Emulator Issues #7668
Distant objects appear blocky in Mario Kart Double Dash in OpenGL (Caused by 4.0-1288)
Mario Kart: Double Dash
What's the problem? Describe what went wrong in few words.
Objects which are far away appear very blocky.
What did you expect to happen instead?
Objects to appear less blocky. I could swear it doesn't look this bad on the real console, but could be wrong.
What steps will reproduce the problem?
1. Start the game, mash the "A" button until you're ingame at the Luigi circuit
2. Drive around a bit, you'll see that distinct objects look really odd.
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Probably, I'd need to check
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
openSUSE 13.1 x64
Intel GPU (latest git mesa drivers)
Is there any other relevant information? (e.g. logs, screenshots,
This is with the default Dolphin configuration and the OpenGL backend.
#2 Updated by JMC4789 over 5 years ago
- Status changed from Questionable to Accepted
- Milestone deleted (
- Priority changed from Normal to Normal
- Category set to gfx
Dolphin did not emulate this effect all until 4.0-1288 - https://dolphin-emu.org/download/dev/ea6b37cb750e8cefd60a18a9ed1b5aa0dd4adf8c/
That is a commit from... you, neobrain. But it is not arguably not a regression because prior to that the effect was not emulated at all. And since I don't think it's a regression, I'm not assigning you as an owner.
#5 Updated by JMC4789 about 5 years ago
- Status changed from Accepted to Fixed
Both backends look the same as of 4.0-4603 -> https://dolphin-emu.org/download/dev/68a4cc6b724657c61e86b5cb37ae2a2012710030/