Emulator Issues #7735
Dolphin not Loading Custom Textures
Super Mario Galaxy
What's the problem? Describe what went wrong in few words.
Dolphin is not querying Load directory for custom textures and as a result, they are not being loaded.
What did you expect to happen instead?
The custom textures found in C:\Users[my user]\Documents\Dolphin Emulator\Load\Textures\RMGE01 should load.
What steps will reproduce the problem?
- Start a new game or load an existing game in the NTSC version of Super Mario Galaxy
- Get to the observatory 3.
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
Dolphin 4.0 x64
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
This is my first attempt at loading custom textures.
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 7 Professional x64
Intel i5 4570 (Haswell) stock speed
GeForce GT 240
Is there any other relevant information? (e.g. logs, screenshots,
For some reason Dolphin creates an empty directory in Load\Textures called RMGP01. I'm not sure why it appears (at first at least) to be looking for textures for the PAL version of the game. I am using a compressed GCZ file type for the disc image. Dolphin does not appear to be looking for textures in Textures\RMGE01 or RMGP01. I can verify this by tracing filesystem calls with Process Monitor. With the "Load Custom Textures" option selected in the video settings and texture cache set to safe, Dolphin makes no attempts to query any directories under Load. This appears to be a defect in this version.
#4 Updated by jayork42 over 6 years ago
Same result with 4.0-4549. For what it's worth I'm changing Mario's character model textures that were dumped when I entered the observatory. I did not change the file names, color mode, bit depth, or image format. They are PNG files. I pulled them straight from Dump\Textures\RMGE01, edited them, and put them in Load\Textures\RMGE01. There are 8 files I have identified as being Mario's character textures:
#5 Updated by JMC4789 over 6 years ago
If you want assistance on making custom textures work, I suggest heading to the forums. There are a lot of minor things you can do wrong (and, I'm proof of that when I did my first few texture hacks for various titles) and forum support will probably help you out more.
#6 Updated by jayork42 over 6 years ago
It appears to be a defect. I figured it out. Textures will not load unless they are larger than the original dumped copy. For example, 64x64 will need to be upscaled to 128x128. Dolphin gives no indication of this requirement and no warning message saying they are not being loaded.