Project

General

Profile

Actions

Emulator Issues #7761

closed

Super Smash Bros. Brawl: Masterpieces cause Wiimote to disconnect

Added by Stevoisiak about 10 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Super Smash Bros. Brawl

Game ID?
RSBE01

What's the problem? Describe what went wrong in few words.
None of the emulated "masterpieces" for Super Smash Bros. Brawl function properly. Trying to play them will boot the user back to the masterpieces menu screen. If using an emulated Wiimote, inputs will become unresponsive until the user "re-connects" the Wiimote. Gamecube controllers will not be affected.

What did you expect to happen instead?
Wiimote input should not be disabled.

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]

  1. Open Smash Bros. Brawl
  2. Go to Vault, then Masterpieces
  3. Attempt to run any classic game

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-3664
4.0-2554
4.0-653 (Crashes)

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
No.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 8


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #7365: Wiimotes require manual reconnection after disconnect even with continuous scanningFixedparlane

Actions
Actions

Also available in: Atom PDF