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Emulator Issues #7764

closed

Fishing Resort Black Screen When Fast Traveling

Added by matttrey1 over 9 years ago. Updated over 8 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Fishing Resort

Game ID?
SFVEXJ

What's the problem? Describe what went wrong in few words.
When you fast travel using the map, the game goes to a black screen and never proceeds.

What did you expect to happen instead?
I expect the character to end up in the game area to which I chose to fast travel.

What steps will reproduce the problem?

  1. Start the game, create a save and proceed through the tutorial. Eventually, you will be able to grab a map from the billboard inside the hotel.
  2. Once you have the map, press the minus key on the Wii remote to bring up the map.
  3. Note that the map is upside down (issue #3106, fix please?). Click on one of the flags on the map to fast travel to a different location.
  4. The game will fade to a black screen and never return.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-3695

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
I have only tried as far back as 4.0-3666, which doesn't work.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 8 64-bit
AMD FX-8150
Radeon 7970 GHz Edition

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
OpenGL
V-Sync
3x Native Internal Resolution
Scaled EFB Copy
Ignore Format Changes
EFB Copies Disabled
Texture Cache Accuracy Fast
External Frame Buffer Disabled
OpenMP Texture Decoder
Fast Depth Calculation

Actions #1

Updated by matttrey1 over 9 years ago

Interestingly, if you stay on that black screen and disconnect the Wii remote, an in-game prompt will appear to tell you that communication with the Wii remote was lost. If you reconnect the Wii remote, the game removes the prompt but continues to stay on the black screen.

Actions #2

Updated by JMC4789 over 9 years ago

Can you verify that you have a good dump of the game? I hate to ask this first and foremost, but it's one of the most common reasons for a game to hang like this.

Actions #3

Updated by matttrey1 over 9 years ago

Sorry, is there a specific way to check? I got my dump using USB Loader GX from my Wii using my own physical copy. Should I just do it again and see if that makes a difference?

Actions #4

Updated by JMC4789 over 9 years ago

you can verify the disc integrity in dolphin in the game properties menu.

Actions #5

Updated by matttrey1 over 9 years ago

I am assuming you are referring to the MD5 checksum. I clicked "Compute" and I got this value: c131209291a5537efc45ac5e50533cd0. I also tried having Dolphin extract all the files in the ISO to a folder, which was successful.

I just checked the Dolphin Wiki page for this game and under "Problems" it mentions that area warping does not work 95% of the time. I searched and did not see this issue reported by anyone else, but it seems I am not the only one who ran into this problem.

Actions #6

Updated by pauldacheez over 9 years ago

The MD5 doesn't match GameTDB (http://www.gametdb.com/Wii/SFVEXJ), but I don't completely trust them, plus hashes are less useful for Wii games than they are for GameCube games - Wii games are often scrubbed and trimmed (unless you're ripping them yourself), which cuts out mostly useless data and other disc partitions (Wii update partitions, SSBB's Masterpieces (!), etc.) but usually leaves the game partition itself untouched (aside from lossless compression).

Wii discs contain integrity verification data in each partition, so while the MD5 might be near-useless, you can still check the game partition's integrity: right-click the game > Properties > Filesystem > right-click a partition and click "Check Partition Integrity". If it says it's bad, go redump it with CleanRip instead of USB Loader GX. http://wiibrew.org/wiki/CleanRip If it passes... well, redump anyway, just to be thorough.

Actions #7

Updated by matttrey1 over 9 years ago

Alright, here's what I did:

First, I checked the partition integrity on my existing dump and it passed.

Next, I redumped using CleanRip. I had Dolphin compute the MD5 Checksum and got this value: 3d1c9d4f0a88e3b1fb00c24159473996. It matches the one on GameTDB.

I then checked the partition integrity on both partitions and they both passed.

I booted up the game and tried to fast travel again and the same issue still occurs.

Actions #8

Updated by matttrey1 over 9 years ago

Since I have verified that there is nothing wrong with my game dump, I decided to upload a YouTube video that shows the issue: http://youtu.be/HXeAD74Mx2A

I apologize for the audio, but for some reason it started stuttering when I hit the record key in FRAPS. The video shows me using the (upside-down) mini map to fast travel. Once I select a location, the game fades to black permanently. A few seconds after the fade to black, I use the Alt+F5 shortcut to disconnect the Wii remote so that you could see the in-game prompt appear.

Actions #9

Updated by JMC4789 over 9 years ago

  • Status changed from New to Accepted

Tentatively accepting based on user's report.

Actions #10

Updated by superjd93 about 9 years ago

I played for about 2 hours without problems with the rev 5586 (x64) with default settings. ;)
The rev is downloadable from the official dolphin-emu.org website. ;)

Actions #11

Updated by kolano over 8 years ago

Unclear why this is still open. It was reported as fixed /w r5586, and I can confirm it works in 4.0-8325.

Actions #12

Updated by JMC4789 over 8 years ago

  • Status changed from Accepted to Fixed

closing

Actions #13

Updated by kolano over 8 years ago

Other comment from wiki editor for posterity:
"Pretty sure this was reported by people who tried to warp to locations they hadn't explored, when this is done the game will accept the 'destination' but just load the same location again. I explored 3 of the starting locations and was able to work consistently between them all without any issue, if I tried to warp to areas without flags I was just warped to the fishing shop."

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