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Emulator Issues #7767

closed

Crash While Idling Game (Graphical First In, First Out)

Added by rjsec4ever about 10 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Super Monkey Ball 2 [US]

Game ID?
GM2E8P

What's the problem? Describe what went wrong in few words.
Game randomly crashes when idle.

What did you expect to happen instead?
Let the game do its usual thing: cycle through backgrounds, etc.

What steps will reproduce the problem?

  1. Options set to the following (whatever is not mentioned are off):

GENERAL
OpenGL, Native resolution, Stretched to window, V-sync, Mouse hidden, Render to window.

ENHANCEMENTS
Auto (multiple), 2xAA, 1x aniso, no effects, scaled EFB.

HACKS
Ignore Format Changes, EFB Texture, Fast Accuracy (max), Disable XFB, Fast Depth.

Nothing Used In ADVANCED

  1. After starting the game, let the game idle anywhere on the main menu.

  2. Eventually dialogs will pop up (check screenshot). They are nearly endless; must force-close Dolphin.

Which version of Dolphin did you test on?
4.0-3730

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
N/A; first test.

What are your PC specifications?
nVidia GTX 750 2GB (PNY)
Core i5 2500K 3.3GHz
Win8.1 Pro x64

Is there any other relevant information?
Screenshot: http://i.imgur.com/xJEvccB.png
Dump: https://www.mediafire.com/?155hr1g1x6co3km
(Dolphin.7z // MD5: 5BB4C1F00DD125EE197D7A79ED2C47AB)


Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #7143: DualCore Timing Mega IssueAccepted

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