Emulator Issues #7825
ZTP Speed Hack is missing support for the Korean version of ZTP
[READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are there!]
[Leave the questions as they are and answer them in the next line]
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Twilight Princess (Wii)
What's the problem? Describe what went wrong in few words.
I tried to launch the game, it crashed with an error "Invalid write to 0xa0000000 PC 0x80040e2c". Attempting to close Dolphin results in an infinite loop of Invalid write errors, each writing to a different 0xa (0xa0000001, 0xa0000002,etc) but with the PC section staying the same.
What did you expect to happen instead?
Not to crash? Speed hack doesn't necessarily work on the version of the ROM that I have (it normally causes a white screen), but I've never had an actual error message before.
What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]
1. Enable Hyrule Field Speed Hack.
2. Launch Game.
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
It never worked, but older versions never showed that error. Not sure what broke it though.
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Specs here: http://www.newegg.com/Product/Product.aspx?Item=%20N82E16834152553
Is there any other relevant information? (e.g. logs, screenshots,
log: (Absolutely no idea if this is even related)
#5 Updated by chapterhawk over 7 years ago
I have experienced this identical issue. Currently using Version 4.0-4091
For reference I am using the following revision of Twilight Princess
Game ID: RZDE01, Country: USA, Revision: 0, Date: 2006/10/07
Simply adding this to perhaps offer more information.
#14 Updated by 2tailedfox over 7 years ago
I seem to have a similar issue. When switching from a supposedly 'rev 0' USA disc (ripped myself), to a pal version (rzdp01) the error goes away and things work well.
The us version, despite my brand new gaming monster rig, will still have terrible slowdown in hyrule field without this setting being able to be checked.
#17 Updated by pauldacheez over 7 years ago
- Status changed from New to Accepted
As has been detailed many times, it's not Hyrule Field that's so taxing, it's the minimap rendering and the fact that it requires Dolphin to switch shaders at a ridiculously high rate (which isn't something that happens particularly quickly on modern graphics APIs).
I vote we just get someone to grab all the missing versions of the game and finish the job. Or we just find a better way to implement it so that it automatically finds whichever function it's supposed to be touching instead of having to be spoonfed an address that's different for every version of the game.
#18 Updated by jake over 7 years ago
I've been having the same issue, and searched through the v2 iso for the trouble code mentioned in the original speed hack. Try adding the following patch:
$Hyrule Field Speed Hack for v2
#26 Updated by kostamarino over 7 years ago
I asked people in the forum to test since i don't have the game. If it works as it should then only the japanese gc version will be missing a hyrule field speedhack.
#35 Updated by hong620 about 7 years ago
how can i found the right memori address on GZ2J01(NTSC-J GC)?
i'm refer this post
but i'm poor at math & english, so can't understand that address regularity.
i'm guessing First 6 digit for Japan GC seems 802ED5 but i'm not sure..
and Also RZDK01(NTSC-KR Wii) version also not implanted 'Hyrule Field Speed Hack' yet.
so exactly, there's Two Versions of LOZ:TP gamesettings missing Speed Hack.
#37 Updated by JMC4789 almost 7 years ago
- Status changed from Accepted to Fixed
I think all the major versions of Twilight Princess have a speedhack now. I know the korean version is still out there, but the chances of a developer having the game to look into it are much lower.
Closing this issue as of Dolphin 4.0-7318 -> https://dolphin-emu.org/download/dev/cd1071c3a1ff4d0d8c55f9bb6be2056f601e90ad/
#38 Updated by JosJuice almost 7 years ago
- Status changed from Fixed to Accepted
- Issue type changed from Bug to Feature request
- Relates to performance set to Yes
- Priority set to Low
The issue isn't fixed if the speedhack isn't available for every single version. Let's put Priority-Low on it, though.