Emulator Issues #7879
closedDolphin OpenGL freezes after short time
0%
Description
Game Name?
All games
Game ID?
All games
What's the problem? Describe what went wrong in few words.
Basically, I run any game and shortly after the "game" loads (IE after the strap screen) the entire program freezes. In 4.0.2, 4.0, and 3.5, the entire window freezes. In newer builds (IE 4.0-4250), it just stops rendering, and you can interact with the window, but once you try to "stop emulation" it stops responding entirely.
What did you expect to happen instead?
The program to run normally and not freeze.
What steps will reproduce the problem?
- Delete any settings files
- Download any version of Dolphin
- Open up graphics and change backend to OpenGL
- Play any game
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
3.5, 4.0, 4.0.2, 4.0-4250
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Nope
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 8, Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz, NVIDIA® GeForce® GT 635M with 2GB DDR3 VRAM, version 331.65 NVIDIA drivers.
Using http://www.realtech-vr.com/glview/ to see OpenGL information:
Renderer: Intel(R) HD Graphics 4000
Vendor: Intel
Memory: 2112 MB
Version: 4.0.0 - Build 9.17.10.2875
Shading language version: 4.00 - Build 9.17.10.2875
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
For example, it freezes here in Super Mario Galaxy 2 http://imgur.com/cpTuxhU