Project

General

Profile

Actions

Emulator Issues #7909

closed

Missing GameINI's (NATE01, E5ZE8P)

Added by LBUTLER90222 over 9 years ago. Updated over 3 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-12656

Description

Game Name/Game ID?
NATE01 - Mario Tennis
E5ZE8P - Super Hang-On

What's the problem? Describe what went wrong in few words.
These two GameIDs doesn't have their corresponding INI's.

What did you expect to happen instead?
I expected to see GameINIs for these two games.

What steps will reproduce the problem?

  1. Start Dolphin
  2. Right click and select "properties" for the two games
  3. Games are missing default GameINIs

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-4451

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
No. Older revisions do not solve the issue for me.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Operating System: Windows 7
CPU: Intel Core i7-3840QM
GPU: Nvidia Geforce 675MX

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
No.

Actions #1

Updated by JMC4789 over 9 years ago

My suggestions for Mario Tennis: 1x IR (to prevent crashes)

Never played the other game.

Actions #2

Updated by pauldacheez over 9 years ago

  • Status changed from New to Accepted

Super Hang-On is a Genesis/Mega Drive game, so just set BlastProcessing = true and shit.

Actions #3

Updated by kostamarino over 9 years ago

Mario tennis suffers from constant fifo resets with high ir, now this is weird and perhaps there should be an issue report about it to investigate. With 1x ir it seems fine. Super Hang On is the arcade game and doesn't work properly, perhaps there is some xfb issue since it needs xfb and yet with virtual the screen is distorted while with real it throws errors.

Actions #4

Updated by JMC4789 almost 9 years ago

Scaled EFB Copies set to off or EFB Copies to texture only being off fixes the issues in Mario Tennis.

Actions #5

Updated by kolano about 7 years ago

E5ZE8P Super Hang-On plays now, but has something weird going on with it's right-most column of tiles. Seems to effect most (all?) of the Sega Arcade titles, but I'll open another ticket for that. Unclear of any relevant GameINI setting for it.

Mario Tennis has been marked playable on the wiki since 4.0-1492, seems we should disable "Scaled EFB copy" to reduce RAM consuption?

Actions #6

Updated by kolano about 7 years ago

E5ZE8P Super Hang-On is fixed by disabling Dual Core.

Actions #7

Updated by JosJuice over 3 years ago

  • Status changed from Accepted to Fixed
  • Fixed in set to 5.0-12656
Actions

Also available in: Atom PDF