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Emulator Issues #7937

closed

Zelda: Ocarina of Time in SSBB hangs when starting

Added by JosJuice over 9 years ago. Updated about 8 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Super Smash Bros. Brawl (The Legend of Zelda: Ocarina of Time)

Game ID?
RSBE01

What's the problem? Describe what went wrong in few words.
When starting the Masterpiece "Zelda: Ocarina of Time" in Super Smash Bros. Brawl, the spinning N64 logo is displayed for a while, then the game hangs with a black screen and 0 FPS / 60 VPS.

What did you expect to happen instead?
The spinning N64 logo is displayed for a while, then the game starts normally.

What steps will reproduce the problem?

  1. Start Super Smash Bros. Brawl. The save file must have the Masterpiece "Zelda: Ocarina of Time" unlocked. It takes a while to unlock if you're starting from scratch, so you might want to download a complete save file if you don't have one.
  2. On the main menu, select Vault > Masterpieces, then select The Legend of Zelda: Ocarina of Time on the second page and start the game.
  3. Watch for a few seconds as the game hangs.

Which versions of Dolphin did you test on?
4.0-4601, 4.0-4441

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
No. (None of the Masterpieces could load before 4.0-4441)

What are your PC specifications?
Windows 7 x64
Intel Core i5-3230M 2.60 GHz
Nvidia NVS 5400M
4 GB RAM

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Enabling real XFB results in a 60 FPS hang instead of a 0 FPS hang. The Home menu doesn't work in either case, even after pressing Alt-F5 to reconnect a Wiimote. Switching from JIT to interpreter doesn't change anything.

Actions #1

Updated by JMC4789 over 9 years ago

  • Status changed from New to Accepted

Evil IPC-HLE stuff?

Actions #2

Updated by JMC4789 about 9 years ago

I saw the first frame of the game render in latest master. Not a pure black screen. Maybe has something to do with disc partitions and loading?

Actions #4

Updated by JosJuice about 8 years ago

  • Status changed from Accepted to Fix pending
Actions #5

Updated by JosJuice about 8 years ago

  • Status changed from Fix pending to Fixed
Actions

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