Emulator Issues #7999
closedSuper Mario Sunshine crashes Dolphin when loading a save (D3D)
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Description
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Game Name?
Super Mario Sunshine
Game ID?
GMSE01
What's the problem? Describe what went wrong in few words.
Dolphin crashed ("Dolphin has stopped working") shortly after the iris-in after loading a save. The game behaves normally in OGL.
What did you expect to happen instead?
I expect Dolphin not to crash in this situation.
What steps will reproduce the problem?
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specific as possible.]
- Open Dolphin.
- Set the GFX backend to D3D.
- Boot Super Mario Sunshine.
- Load a save file. The emulator will crash shortly thereafter.
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-4441 master, 4.0-4577 master, 4.0-4583 master, 4.0-4699 master, 4.0-4841 new-zelda-hle
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
4.0-4441 and 4.0-4577 worked without a hitch.
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
OS: Windows 8.1 x64
CPU: Intel Core i7-4770k @4.4Ghz
GPU: Nvidia GeForce GTX 970
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
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Looks like 4.0-4583 (d3d_optimization_cache) is the culprit here.
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