Emulator Issues #8064
Crash Emulation is Inaccurate
All games, example is Super Mario Galaxy 2
All games, example is SB4E01
What's the problem? Describe what went wrong in few words.
What would crash on a normal console behaves irregularly (and doesn't crash) in Dolphin.
For example, if you download the map down below (RedBlueExGalaxyMap.arc) and replace StageData/RedBlueExGalaxy/RedBlueExGalaxyMap.arc with it, go to Flip Swap Star 1, and talk to the Rabbit, it'll say ??? and continue running instead of crashing.
If you try to trigger a debug screen (In SMG2 patch 0x804B7D90, 0x804B7E54, and 0x805B66B4 with NOPs (0x60000000)) then it won't trigger and instead the whole program will freeze.
What did you expect to happen instead?
It to work like on console and crash.
Here's what should happen: https://dl.dropboxusercontent.com/u/56043942/Dolphin/IMG_0293.MOV (sorry for terrible quality, that's what a crash and the debug screen looks like)
Here's what happens in Dolphin: http://imgur.com/GszmZni
What steps will reproduce the problem?
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
Various builds from 4.0-4250 to 4.0-4887
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 8, Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz, NVIDIA® GeForce® GT 635M with 2GB DDR3 VRAM.
Is there any other relevant information? (e.g. logs, screenshots,
#2 Updated by magumagu9 over 6 years ago
Looking at the video, the crash is a read from a null pointer... which Dolphin is known not to emulate correctly (a side-effect of our terrible BAT emulation).
*** EXCEPTION OCCURRED! ***
CONTEXT:8077E8D8H (DSI EXCEPTION)
SRR0: 8048C894H SRR1:0000A032H
DSISR: 04000000H DAR: 00000000H