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Emulator Issues #8218

closed

Beyond good and evil - No image when taking a photo.

Added by LuismaSP89 almost 10 years ago. Updated over 7 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

[READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are there!]
[Leave the questions as they are and answer them in the next line]
[Remove lines written inside brackets [], but nothing else]

Game Name?
Beyond Good and evil

Game ID?
GGEE41

What's the problem? Describe what went wrong in few words.
ThereĀ“s no image when you take a photo, or open the album to see it.

What did you expect to happen instead?
Image appears when you take or look your photos.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?

Dolphin

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?

I use the latest version of dolphin (4.0-5450)

(I tried many dolphin versions, but no one works with this)

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)

Windows 7 x64
8GB RAM DDR3 1866
i7 4970k
Geforce GTX 970

Actions #1

Updated by JMC4789 almost 10 years ago

  • Status changed from New to Questionable

Try using RealXFB and EFB2RAM.

Actions #2

Updated by MayImilae almost 10 years ago

The photos in this game do not require xfb or efb to ram. I'll try to reproduce it...

Actions #3

Updated by MayImilae almost 10 years ago

Unable to reproduce exactly what's described here. OpenGL works perfectly fine, but in D3D the pictures are all blue!

What graphics backend are you using?

Actions #4

Updated by LuismaSP89 almost 10 years ago

Yes, I'm using D3D backend. And every photo is black "one or two animal photos becomes blue"

Actions #5

Updated by MayImilae almost 10 years ago

What happens when you use OpenGL?

Actions #6

Updated by kostamarino almost 10 years ago

D3d latest master works fine.
http://prntscr.com/6467wo
Needs EFBAccessEnable = True. Do not open graphic settings after starting the game.

Actions #7

Updated by MayImilae almost 10 years ago

I tested on latest master! 4.0-5456 win64, and "skip efb access to CPU" was -unchecked-. And just to be sure, I turned on a bunch of compatibility settings and couldn't get it either.

Considering all of the different results, something weird is going on here. I wish a fifolog could be made of this. :(

Actions #8

Updated by Mr.Greywater almost 10 years ago

There was a change in the Vertex Shader in 4.0-5445, so you probably have to remove the ShaderCache between testing different builds.

Actions #9

Updated by LuismaSP89 almost 10 years ago

I removed the ShaderCache and still not working. With OpenGl works ok, but D3D doesn't show the photos.

Actions #10

Updated by MayImilae over 9 years ago

I retested it in 4.0-6438 win64 and got the same results as before. shrug

Actions #11

Updated by JMC4789 over 7 years ago

  • Status changed from Questionable to Invalid

None of the devs could reproduce the issue. I don't think there's anything that can be done.

Actions #12

Updated by LuismaSP over 7 years ago

JMC4789 wrote:

None of the devs could reproduce the issue. I don't think there's anything that can be done.

This is solved too, so it can be closed.

Actions #13

Updated by JMC4789 over 7 years ago

Okay, thank you!

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