Emulator Issues #8273
closedRemove Frame Skipping Options
0%
Description
They don't work well and Overriding the Emulated CPU Clock works a thousand times better for anything frameskipping could do anyway.
Updated by reyvgm almost 10 years ago
Please do not. I use the frameskipping option and they work perfectly for me. Maybe you need a more powerful computer?
Updated by rukariosake almost 10 years ago
^It seems that you haven't even tried overclocking/underclocking feature yet...?
Updated by Craftyawesome over 9 years ago
Some games will not run 100% with lower % clock. F-zero GX rarely goes full speed on my laptop with frameskip 9, and lowering the cup clock only makes the game run slower.
Updated by JMC4789 over 9 years ago
Frameskip still doesn't really work? Yeah, some games just go slower with CPU underclock, but, it's not like frameskip is any better.
Updated by Craftyawesome over 9 years ago
I'd be fine if a cleaner implementation was added. But there are many things a little broken in dolphin, even dual core.
Updated by phire about 9 years ago
- Relates to maintainability changed from No to Yes
The problem is that frameskip doesn't really work.
Frameskip works well for older emulators older older consoles (Such as NES/SNES) on older computers, where the emulation of the CPU took very little time compared generating the graphics or in some cases moving the graphics to the host's GPU across the slow ISA/PCI bus.
But dolphin is mostly CPU bound, and we now have dedicated GPUs to handle the rendering of the graphics, so GPU rendering time doesn't really cut into our CPU emulation time.
Dolphin's frameskip code is old, un-maintained and doesn't work. It just pollutes our video code without giving us any benefit. Sure it could be improved to a working standard, but even then it would still be next to useless.
Updated by JosJuice about 8 years ago
- Status changed from New to Fixed
- Fixed in set to 5.0-1033