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Emulator Issues #8323

closed

Emulator crashes if a game running through OpenGL is minimized

Added by Bearborg almost 10 years ago. Updated almost 6 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem? Describe what went wrong in few words.
If you run any game in a separate window with the OpenGL backend, and then minimize Dolphin, the emulator crashes.

What steps will reproduce the problem?

  1. Switch to OpenGL backend and uncheck "Render to Main Window".
  2. Start any game.
  3. Minimize Dolphin.

Which versions of Dolphin did you test on?
4.0-5788 (most recent build), and various other 4.0 builds.

Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
Worked in 4.0-2263, broke in 4.0-2286.

What are your PC specifications?
Windows 7 (64-bit), Intel Core i3 2120 @ 3.3GHz, AMD Radeon Powercolor AX6870 w/ 1GB VRAM.

Actions #1

Updated by JMC4789 almost 10 years ago

  • Status changed from New to Questionable

unable to reproduce

Actions #2

Updated by Bearborg almost 10 years ago

I didn't notice before, but the issue only occurs with AA enabled. That may be why you couldn't reproduce it.

Actions #3

Updated by JMC4789 almost 10 years ago

  • Status changed from Questionable to New

putting back to new for someone else to look into it, or me when I'm not tired.

Actions #4

Updated by JMC4789 almost 10 years ago

  • Status changed from New to Questionable

Unable to reproduce still. Going to blame the AMD drivers :D

Actions #6

Updated by Bearborg almost 10 years ago

Okay, turns out there's ANOTHER thing I missed- the issue only happens if the internal resolution is set to Auto (Window Size).

Actions #7

Updated by JMC4789 almost 6 years ago

  • Status changed from Questionable to Fixed

Auto Window Size was removed. So this should be fixed.

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