Emulator Issues #8327

Super Mario Galaxy 1/2 - Roar shockwave does not display

Added by Aaron5367 about 6 years ago. Updated 7 months ago.

% Done:


Operating system:
Issue type:
Relates to usability:
Relates to performance:
Relates to maintainability:
Regression start:
Fixed in:


Game Name?
Super Mario Galaxy
(2 as well, see additional info)

Game ID?

What's the problem? Describe what went wrong in few words.

Roar effects don't show for most people. In my tests, they darken the screen for the duration of the roar.

What did you expect to happen instead?

A shockwave-like effect which starts with the sound.

What steps will reproduce the problem?

  1. Start a new Super Mario Galaxy game or begin the first level again
  2. Finish the first level and fight the Dino Piranha
  3. When you crack its shell, it will roar. There will be no shockwave effect.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?

For my personal testing today, I tested SMG on 4.0-5672.

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?


What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)

AMD 270x
Intel i5-3570k
Windows 7 x64

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

This likely translates to SMG2 based on my past experience, I haven't recently tested thish. Here are videos, however, that show it pretty well:

Bad: (Bowser, SMG, 4.0.1)
Good: (Bowser, SMG, Wii)

Bad: (Dino Piranha, SMG, 4.0.2) (Dino Piranha, SMG, ancient build from 2009)
Good: (Dino Piranha, SMG, Wii)

Bad: (Giant Bowser, SMG2, 4.0.2)
Good: (Giant Bowser, SMG2, Wii)

(another random, good quality effect on SMG2)
Good: (SMG2, Wii)

I unfortunately have no footage of my own, but can confirm the problem also exists on my hardware.

Related issues

Related to Emulator - Emulator Issues #11832: Software renderer shows old frame in frame in SMGDuplicate

Has duplicate Emulator - Emulator Issues #9069: Super Mario Galaxy 2 - Motion Blur Effect missing during boss fights' screaming/roaring scenesDuplicate


#1 Updated by JMC4789 about 6 years ago

Can you try turning off hacks, like Store EFB Copies only to texture.

#2 Updated by JMC4789 about 6 years ago

  • Status changed from New to Accepted

#3 Updated by ddnava1996 about 6 years ago

I thought it actually was on the Wiki, seems I was wrong. But I think this problem was always present. I don't remember it working on any revision

#5 Updated by pauldacheez over 5 years ago

  • Has duplicate Emulator Issues #9069: Super Mario Galaxy 2 - Motion Blur Effect missing during boss fights' screaming/roaring scenes added

#6 Updated by pauldacheez over 5 years ago

  • % Done changed from 100 to 0

#7 Updated by JMC4789 over 5 years ago

I just tried this and it is working for me. Verified on software renderer and OpenGL, running at 5 FPS. Screen darkens and everything, the bosses face has an outline. If I'm missing something, please let me know.

Leaving open in case I'm wrong. I was using single core for stability purposes.

#8 Updated by JMC4789 over 5 years ago

Ignore me, there is STILL an effect missing.

Darkening + Blur works, but there is an outward shockwave that isn't showing up separate from the ghosting blur.

#9 Updated by leoetlino almost 3 years ago

  • Fixed in set to 5.0-7151
  • Status changed from Accepted to Fixed

#10 Updated by Lettendo almost 3 years ago

So I just tested the first boss fight in Super Mario Galaxy in version 5.0-7854 and disabled all hacks and improvements, but the screams of the bosses still do not look like on the console. On the console, for example, there is no darkening of the image and the shock wave is not really seen on Dolphin.

#11 Updated by Lettendo almost 3 years ago

I used this video for reference (it shows console material)
At Dolphin, the screen gets darker at this point.

#12 Updated by JMC4789 almost 3 years ago

The screen definitely darkens in latest master.

#13 Updated by JMC4789 almost 3 years ago

  • Fixed in deleted (5.0-7151)
  • Status changed from Fixed to Accepted

The effect is really hard for me to see, even when playing it directly on my Wii. I'm guessing that I'm just not seeing the whole thing.

#14 Updated by leo60228 about 1 year ago

I think there's actually two separate issues here. On console, the screen doesn't darken, and there's a motion blur-like effect. In the screenshot on the wiki, the screen darkens and there's no blur. On master, the screen darkens and there is a blur.

#15 Updated by JMC4789 7 months ago

#16 Updated by SuperSamus 7 months ago

Just wanted to add, Super Mario 3D All Stars emulates this correctly:

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