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Emulator Issues #8493

closed

Block GPU Thread (4.0-5971) breaks Rogue Squadron 2's Targeting Computer

Added by JMC4789 almost 9 years ago. Updated over 2 years ago.

Status:
Fixed
Priority:
Urgent
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-14019

Description

Game Name?

Star Wars Rogue Squadron II: Rogue Leader - GSWE64

Game ID?

What's the problem? Describe what went wrong in few words.

When you start the targeting computer, there's a high chance of it freezing

What did you expect to happen instead?

Working properly.

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]

  1. Start up game
  2. Enter Mission
  3. Hit Y repeatedly

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?

4.0-5971, 4.0-6048

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?

4.0-5964 was working properly

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)

Core i5 3570K, GTX 760, Windows 7 x64

Actions #1

Updated by MayImilae almost 9 years ago

  • Regression set to Yes
Actions #2

Updated by JMC4789 over 8 years ago

Note: Does not happen in singlecore, but before this merge, Dualcore worked fine.

Actions #3

Updated by MayImilae over 8 years ago

  • Milestone set to Current
Actions #4

Updated by degasus over 8 years ago

I really really doubt this is a valid bug. A commit without any emulation changes but heavy timing content does raise a dual core issue sometimes. This all sounds like a dual core issue which was just very unlikely before.

Actions #5

Updated by Armada over 8 years ago

Based on the comments by degasus I will downgrade this issue. While it is a regression, it is too difficult to solve for the stable and likely the issue was already present.

Actions #6

Updated by Armada over 8 years ago

  • Milestone deleted (Current)
Actions #7

Updated by jlozadad over 6 years ago

Armada wrote:

Based on the comments by degasus I will downgrade this issue. While it is a regression, it is too difficult to solve for the stable and likely the issue was already present.

hello,

I tried to play this game on version 5.0-6031 on ubuntu 16.04 and the game runs better on dualcore. Although I still have the game freeze in different areas and different maps. If I disable dual core then it runs worse.
Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz

Actions #8

Updated by Helios over 6 years ago

Yes, single core mode is slower than dual core.

Actions #9

Updated by JMC4789 over 2 years ago

  • Status changed from Accepted to Fixed

This now works in single core again thanks to 5.0-14019.

Actions #10

Updated by JMC4789 over 2 years ago

  • Fixed in set to 5.0-14019
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