https://bugs.dolphin-emu.org/https://bugs.dolphin-emu.org/favicon.ico?12015-04-24T18:26:19ZDolphin bug trackerEmulator - Emulator Issues #8505: Super Paper Mario - No transitionshttps://bugs.dolphin-emu.org/issues/8505?journal_id=7194342015-04-24T18:26:19ZJMC4789JMC4789@gmail.com
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Questionable</i></li></ul><p>Have you tried using EFB2RAM? It's possible the hardware bounding box isn't working properly for some reason on your system.</p>
Emulator - Emulator Issues #8505: Super Paper Mario - No transitionshttps://bugs.dolphin-emu.org/issues/8505?journal_id=7194352015-04-25T08:28:58Zfr0gefr0ge@ya.ru
<ul></ul><p>"Store EFB Copies to Texture Only" in the Hacks tab is unchecked if that's what you mean</p>
Emulator - Emulator Issues #8505: Super Paper Mario - No transitionshttps://bugs.dolphin-emu.org/issues/8505?journal_id=7194362015-04-25T12:46:03ZJMC4789JMC4789@gmail.com
<ul><li><strong>Status</strong> changed from <i>Questionable</i> to <i>New</i></li></ul><p>I wonder what would cause this; it's working on the Vertex Loader updates for me...</p>
Emulator - Emulator Issues #8505: Super Paper Mario - No transitionshttps://bugs.dolphin-emu.org/issues/8505?journal_id=7194372015-04-25T17:44:31Zflacs
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Won't fix</i></li><li><strong>Category</strong> set to <i>gfx</i></li><li><strong>Regression</strong> set to <i>Yes</i></li><li><strong>Operating system</strong> <i>N/A</i> added</li></ul><p>This is a known problem.</p>
<p>Long explanation:<br>
The old vertex loaders supported both a hardware implementation and a very hacky software implementation of bounding box. The new vertex loader JIT only supports the hardware version. It requires a GPU feature that your GPU doesn't have. In 4.0-5915, the new vertex loader JIT gained support for older CPUs that don't support SSSE3 (such as your CPU), so now you're not falling back to the old, slower vertex loader implementation anymore, but it also means bounding box now depends on a feature of your GPU.</p>
<p>tl;dr I just want to play Super Paper Mario asap:</p>
<ul>
<li>Use 4.0-5124 or 4.0-5908, whatever is faster for you.
OR</li>
<li>Buy a new GPU from this list <a href="http://delphigl.de/glcapsviewer/listreports2.php?listreportsbyextension=GL_ARB_shader_storage_buffer_object" class="external">http://delphigl.de/glcapsviewer/listreports2.php?listreportsbyextension=GL_ARB_shader_storage_buffer_object</a> and use the newest version of Dolphin.</li>
</ul>
<p>Marking as WontFix because the only fix I can think of would be an ugly workaround.</p>
Emulator - Emulator Issues #8505: Super Paper Mario - No transitionshttps://bugs.dolphin-emu.org/issues/8505?journal_id=7220502015-11-05T19:12:16Zthepouarthepouar@gmail.com
<ul></ul><p>You do realize that Mesa is just now supporting OpenGL 4.1 right?</p>