Actions
Emulator Issues #8592
closedHolding Frame Limit prevents Save States
Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
In the "Hotkey Settings", I have the "Toggle Frame Limit" option mapped to my controller, and the save/load state mapped to the keyboard.
If I hold the Frame Limit button to fast forward the game, and I happen to save or load a save state, the keyboard press will not register. Every other option mapped to the keyboard works just fine, except the save states.
Sometimes there's even a delayed save state, in which if I'm holding the Frame Limit button, and then make a save state. If I release the Frame Limit button, it will make the save state then, instead of when I actually pressed the save state key. It doesn't happen all the time though, so I'm unable to recreate it at will.
Actions