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Emulator Issues #8622

Gladius: incorrect display for subtitle text

Added by reyvgm over 4 years ago. Updated about 4 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

If you turn on the subtitles in the game, sometimes the subtitles will display incorrectly.

I noticed that when the game is displaying real time graphics, the subtitles look fine. But when it's displaying an FMV, the subtitles look wrong.

This is how they are supposed to look:
http://i.imgur.com/ZoUzqZP.png

This is how they look during an FMV:
http://i.imgur.com/YmFxPiy.png

History

#1 Updated by JMC4789 over 4 years ago

Looks like a bug, have you tried playing with the settings at all?

#2 Updated by reyvgm over 4 years ago

Yep, and they still displayed incorrectly.

#3 Updated by JMC4789 over 4 years ago

Neat. If you have a spot very easy to get to, can you try using the interpreter. It has to be VERY fast to get to, because the interpreter will be extremely, painfully, horridly slow.

#4 Updated by JMC4789 over 4 years ago

Can you also try https://dolphin-emu.org/download/dev/f9b5571ddd49e212de229dd6567a5ae076e6fd1a/ on D3D? Just a hunch due to how another game behaves.

#5 Updated by reyvgm over 4 years ago

Well, tried interpreter, and after 10 minutes of waiting, it still looked bad.

I also tried software rendering, and it looks better, but still doesn't display like how the subtitles look throughout the rest of the game. However, maybe there are two subtitle behaviors? I say that because the subtitles were appearing sentence by sentence on the screen as the dialogue was being spoken. Which feels correct, but they still don't behave like the rest of the subtitles which the entire paragraph is displayed as the dialogue is being spoken.
So I don't know, maybe the FMV has a different subtitle routine?

Tried the version you posted with D3D and OpenGL and it still looked bad.

#7 Updated by reyvgm over 4 years ago

I really don't know. If you have anything else for me to test, I would gladly do it.

#8 Updated by JMC4789 over 4 years ago

Try latest master; it was merged in.

#9 Updated by reyvgm over 4 years ago

Still looks the same.

#10 Updated by skidau about 4 years ago

  • Status changed from New to Fixed

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