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Emulator Issues #8673

closed

[Regression] Emulated Wiimote IR cursor messed since 4.0-5942

Added by mbc07 almost 9 years ago. Updated over 8 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Any

Game ID?
Any

What's the problem? Describe what went wrong in few words.
IR cursor from Emulated Wiimote is completely messed since 4.0-5942. When you set its bindings to Cursor X/Y/+/- (the default bindings) and move the mouse, the IR pointer does a lot of completely random movements

What did you expect to happen instead?
I expected the IR cursor following my mouse accurately, without random movements, like it was in older versions

What steps will reproduce the problem?
The issue is reproducible in any title that uses the IR cursor, but an easy way to verify is opening Emulated Wiimote settings and loading default bindings. After that, move your mouse cursor and look how messed the IR cursor will be in the indicator

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
Any version released after 4.0-5942 (https://github.com/dolphin-emu/dolphin/pull/2246) have this issue

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Any version older than Dolphin 4.0-5939 works as expected

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
CPU: Intel Core i7-3630QM @ 2.4GHz
GPU: NVIDIA GeForce GT 635M @ 2 GB GDDR3
RAM: 8 GB @ DDR3-1600
OS: Windows 8.1 (Update 1) [x64]

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