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Emulator Issues #8705

closed

OS X - Real wiimote input is laggy when scanning for additional wiimotes

Added by Joe.w987 almost 9 years ago. Updated over 3 years ago.

Status:
Working as intended
Priority:
Low
Assignee:
-
% Done:

0%

Operating system:
OS X
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Any Wii game with IR support, (Wii Play: Tanks is a good one for testing)

What's the problem? Describe what went wrong in few words.
When Dolphin is scanning for Wii Remotes, the cursor is noticeably laggier than when it's not.

What did you expect to happen instead?
I should be able to have:
"Continuous Scanning" on,
All Wii Remote slots set to "Real Wiimote",
Less than 4 wiimotes connected,
Not experience IR lag.

What steps will reproduce the problem?

  1. Set the number of Wii Remote slots you wish to play with to "Real Wiimote". The rest should be set to "none". Continuous scanning should be enabled.
  2. Connect the Wii remotes to computer (1+2), Launch a game or the Wii system menu
  3. Observe cursor movement; lag free.
  4. Repeat steps 1 - 3, but have more "Real Wiimote" slots than actual remotes connected. The lag should be noticeably greater as Dolphin is scanning at the same time.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-6820 (latest, 22nd June)
4.0-4503

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
No working Dolphin versions found

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Mac

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Unideal solution: Disable Continuous scanning, or have the same number of "Real Wiimote" slots as Wii Remotes connected. (prevent Dolphin from scanning basically)

Actions #1

Updated by JMC4789 almost 9 years ago

I think it goes without saying that scanning for Wiimotes is going to use some bandwidth, and that it's possible the bluetooth itself rather than Dolphin's problem. I mean, you have two work-arounds already built-in.

I don't really have a better answer for you right now, and I doubt anyone else will either, unfortunately.

Actions #2

Updated by Billiard26 over 5 years ago

  • Subject changed from Real Wiimotes IR cursor laggy when searching for additional Wii Remotes (Mac?) to OS X - Real wiimote input is laggy when scanning for additional wiimotes
  • Priority changed from Normal to Low
  • Operating system OS X added
  • Operating system deleted (N/A)
Actions #3

Updated by Billiard26 over 3 years ago

  • Status changed from New to Working as intended

This isn't Dolphin's fault.

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