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Emulator Issues #8793
openScreenshots for save states
Status:
Questionable
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
There has been talk on this issue of providing screenshots associated to savestates in order to jog the memory of the user.
https://github.com/dolphin-emu/dolphin/pull/2742
This is just some suggestions of possible ideas for that:
- Dolphin doesn't have a savestate cycling shortcut, even though it has a 'selected' savestate.
1.a. One alternative to show the screenshot then is to associate showing the info to a unused Fkey modifier, like CTRL+FKey
1.b. Another is simply to add a savestate cycling keymapping. But i prefer the flat mapping of dolphin and find 1.a more elegant.
1.c. Another idea is to overload pressing the FKey (load savestate) so that keeping it pressed for a while (~= 1.5 sec) will instead of loading the save show the info, and only quick presses+releases will actually load
None of these ideas actually force the user him to see the screenshot before loading, because that would be very annoying to cancel.
However, if the user screwed himself by loading the wrong save, there is always unload savestate with F12.
Also btw a observation : the shadow savestate from unload savestate shouldn't save a screenshot, otherwise it will delay all loads unnecessarily.
Well, that's all my ideas, add anything else you want.
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