Emulator Issues #8877
closedWii Super Paper Mario Massive Slowdown in Elevators (8 FPS)
0%
Description
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Game Name? Wii Super Paper Mario
Game ID? R8PE01
What's the problem? Describe what went wrong in few words.
In chapter 3-4 Fort Francis, after entering the passcode (the 2323 one) to get one of the keys, you enter an elevator, and while riding in the elevator the emulator experiences a massive slowdown, going from a stable 60fps to a stable 8 FPS. The slowdown ends when you get off, but comes back when you have to go back down. The elevator going between the top floor and Merlin's house in flipside also has minor FPS hiccups. The slowdowns don't have any other effect, and don't prevent story progression.
What did you expect to happen instead? It to remain at 60 fps.
What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]
- Go to level 3-4
- Go to the lower security robot that asks you to authorise yourself, the code will 2323. Enter the elevator that appears
- The game will have significantly decreased (but stable FPS) for the duration of the elevator ride.
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on? 4.0.7221
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU) Windows 8.1 Intel Core i7-4770 @3.40GHz NVIDIA GeForce GTX 645
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
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https://www.dropbox.com/s/4zv5g37ld6ml0w3/data.7z?dl=0
Use this save file to save time
Or use this savestate and just enter the door https://www.dropbox.com/s/hb7b30hexy51l7r/R8PE01.s05?dl=0
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link here. Use imgur.com for images and pastie.org for logs. Monitor the
email address that was used to create this issue.]
Updated by chronologicallyconfused over 9 years ago
workaround: use D3D as your renderer instead of OpenGL
Updated by JMC4789 over 9 years ago
- Status changed from New to Questionable
Lower internal resolution and whatnot. Bounding box is very demanding to emulate properly, and raising the internal resolution will make it even more demanding.
On my GTX 760; it starts to lag at 2x IR, and 3x IR is simply not an option.
Updated by Anonymous over 9 years ago
Can't you just check Disable Bounding Box?
Updated by JMC4789 over 9 years ago
- Status changed from Questionable to Duplicate
and break the game?