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Emulator Issues #8989

closed

Using BBA on current daily build causes force close

Added by insanemal about 9 years ago. Updated over 3 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Phantasy Star Online EP 1&2

Game ID? (right click the game in the game list, properties, info tab)

GPOP8P

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

ee4c772cc90ecb6537a331538e1bf4db

What's the problem? Describe what went wrong.

When joining any online server Dolphin crashes. It crashes at different points with no real reason as to why. Sometimes it gets as far as ship selection. Other times it crashes after doing the DNS lookup.

What steps will reproduce the problem?

Setup Dolphin for BBA as per wiki.
Load PSO
Attempt to go online

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

4.0-7842

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 10
Core i7
680GTX
32GB Ram.

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Attached screen shot of crash./


Files

dolphin crash.png (44.2 KB) dolphin crash.png insanemal, 09/28/2015 10:19 AM
Actions #1

Updated by insanemal about 9 years ago

So I just finished testing

4.0.2 and the newest 5.0

and they can't attach to the Tap adaptor.. no errors or anything. But if you watch the plugged status of the tap adaptor it never gets plugged in..

I did see a bug about tap adaptor enumeration getting fixed for some guy playing 8 player mario kart.. so I can only assume that is why its not working right now.

Actions #2

Updated by insanemal about 9 years ago

Just fired up Linux.. It all works fine.. So it's possibly a windows 10 issue.

Actions #3

Updated by insanemal about 9 years ago

I realise BBA isn't vitally important, but is there any testing, logging or anything else I can do to help get this classified and progressed?

I'm not much of a windows C++ guy or I'd have a squiz myself.

Actions #4

Updated by Anonymous about 9 years ago

The standard thing to do should be run the debug version of dolphin and link us to a crashdump.

Actions #5

Updated by insanemal about 9 years ago

godisgovernment wrote:

The standard thing to do should be run the debug version of dolphin and link us to a crashdump.

Oh sweet. Sorry I didn't see this reply sooner..

I'll get on it. I trust all the required info should be in an FAQ somewhere (I'm a linux guy, I don't often do crashdumps and such on Windows) and debug builds should be downloadable? Or will I need VS to build a debug build?

Actions #6

Updated by v1993 over 3 years ago

Is this still an issue? Would be nice if someone with Windows checked it. At least there's XLink Kai support now to work it around if this is still valid.

Actions #7

Updated by JMC4789 over 3 years ago

  • Status changed from New to Invalid

There's been no update on this issue for so long that I don't know what to do. If someone wants to report this and help verify things, please report a new issue.

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