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Emulator Issues #9100

closed

Odd Save State Issue in Mario Kart Wii (Android Related)

Added by oOSuperMarioOo about 9 years ago. Updated almost 8 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

I'm not sure why this only happens on Mario Kart Wii, but if I load a save state immediately after I run the game, it will not only freeze, but it will also make annoying beeping sounds nonstop (https://www.youtube.com/watch?v=vtzP_L5QRw8). This issue is on 2:01.

Actions #1

Updated by oOSuperMarioOo about 9 years ago

I forgot to mention that this issue occurs on "dolphin-master-4.0-8163.apk".

Actions #2

Updated by ddnava96 almost 9 years ago

oOSuperMarioOo wrote:

I'm not sure why this only happens on Mario Kart Wii, but if I load a save state immediately after I run the game, it will not only freeze, but it will also make annoying beeping sounds nonstop (https://www.youtube.com/watch?v=vtzP_L5QRw8). This issue is on 2:01.

It doesn't "only happens on Mario Kart Wii". I have experienced it also on Metroid Prime Trilogy. Afaik, MPT has different .dol's for each game, and I had a savestate of Metroid Prime 2. If I tried to load it in the main menu it would freeze the emulation. I had to start my savegame (which switches the .dol loaded) and then load my savestate.
In MKWii I always get past the Wii remote indications screen until the "Online interactions not rated by the ESRB" screen, which I may assume means the game actually started, then my savestates can load perfectly (aside from the Mii faces disapearing glitch)

I hope some dev could confirm this

Actions #3

Updated by PEmu about 8 years ago

OS should be marked as Android.

Actions #4

Updated by JMC4789 almost 8 years ago

  • Status changed from New to Fixed

This is fixed. It's not Android only, it was an HLE audio issue.

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