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Emulator Issues #9115

Dolphin does not remember render window monitor

Added by NanoSector over 5 years ago. Updated over 5 years ago.

Status:
Accepted
Priority:
Low
Assignee:
-
% Done:

0%

Operating system:
OS X, Windows
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem? Describe what went wrong.

Dolphin always puts the render window on the primary monitor, regardless of the monitor Dolphin was on.

Dolphin also does not seem to remember the last position of the fullscreen game. If you manually fullscreen on secondary and launch the game next time with the Use Fullscreen option, the game will again run on the primary screen.

Tested with both OpenGL and Direct3D backends, it behaves the same.

What steps will reproduce the problem?

(with Use Fullscreen disabled)
1. Move Dolphin's main window over to the secondary monitor
2. Launch a game, it will appear on the primary monitor

or

  1. Enable Graphics -> Use Fullscreen
  2. Move Dolphin's main window over to the secondary monitor
  3. Launch a game, it will appear on the primary monitor, fullscreen

or

  1. Move Dolphin's main window over to the secondary monitor
  2. Launch a game and move it to secondary as well (if not already there)
  3. Manually make the game fullscreen (alt+enter, check hotkey settings)
  4. Close the game and re-launch it, it will appear on the primary monitor

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

I tested this on 4.0.2 stable, revision 8183 and revision 8201. MaJoR1 tested it on 4.0 and it behaved the same in all versions.

What are your PC specifications? (CPU, GPU, Operating System, more)

  • CPU: Intel Core i5 6400
  • GPU: Sapphire Radeon R9 280X
  • OS: Windows 10 x64

History

#1 Updated by MayImilae over 5 years ago

  • Status changed from New to Accepted
  • Priority changed from Normal to Low
  • Relates to usability changed from No to Yes

Reproduced in IRC. This needs testing in operating systems other than windows.

#2 Updated by MayImilae over 5 years ago

Reproduced on OS X with 4.0-5010.

#3 Updated by NanoSector over 5 years ago

On Linux with both Plasma 5.4 and GNOME 3.18 it behaves correctly, with revision 8201. Dolphin seems to remember window position there.

#4 Updated by MayImilae over 5 years ago

  • Operating system OS X, Windows added
  • Operating system deleted (N/A)

#5 Updated by IGYCRCTL over 5 years ago

I'm seeing different behavior, on both the 4.0 release and on revision 8239.

Using all of the methods listed above, I'm seeing Dolphin go to fullscreen on the screen that was last used for fullscreen gameplay regardless of where the main window is.

CPU: Intel Core i7 920
GPU: Nvidia GeForce GTX 970
OS: Windows 7 x64

Maybe this has something to do with the OS version and/or graphics card manufacturer?

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