Project

General

Profile

Emulator Issues #9117

Super paper mario vertex shader crash

Added by LuismaSP over 4 years ago. Updated about 2 months ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Super paper mario wii (PAL)

Game ID? (right click the game in the game list, properties, info tab)

R8PP01

What's the problem? Describe what went wrong.

[Description here]

What steps will reproduce the problem?

Super paper mario crashes all the time, when you start cap 6-2, and you go though the level, the game crashes when the world dissapears "at the middle of the level" the wiimote starts to vibrate continuosly and dolphin shows the message "Vertex shader error on line 36".

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

4.0-8195

What are your PC specifications? (CPU, GPU, Operating System, more)

i7 4790k
8gb ram
gtx 970

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Save game attached

[Anything else here]

Super paper mario.rar (17 KB) Super paper mario.rar savegame LuismaSP, 11/22/2015 08:13 PM
Error vertex shader.rar (20.4 KB) Error vertex shader.rar LuismaSP, 11/22/2015 11:18 PM

History

#1 Updated by wildgoosespeeder over 4 years ago

Are you using Direct3D? I've had issues using that. Try OpenGL instead.

#2 Updated by LuismaSP over 4 years ago

wildgoosespeeder wrote:

Are you using Direct3D? I've had issues using that. Try OpenGL instead.

Nope, i use always OpenGL if possible.

#3 Updated by parlane over 4 years ago

LuismaSP in your Dolphin user folder there should be a folder called Dump, can you upload the contents of that as it should contain the bad shader that had the error. Just looks for text files only.

#4 Updated by LuismaSP over 4 years ago

parlane wrote:

LuismaSP in your Dolphin user folder there should be a folder called Dump, can you upload the contents of that as it should contain the bad shader that had the error. Just looks for text files only.

Yes, of course, here it is " i put too a screenshot of the error"

#5 Updated by parlane over 4 years ago

Can you try disabling dualcore and retesting?

You can see where dualcore is by looking at the following page containing screenshots:
https://wiki.dolphin-emu.org/index.php?title=Performance_Guide

#6 Updated by JMC4789 over 4 years ago

This isn't a dualcore issue or a shader issue, this panic alert is unrelated to those things.

i've been running into and attempting to disable them ever since they were enabled, but people are arguing on how the handle the situation. If you want to work around it, there are no ill-effects from turning off panic handlers in the scene you are on, then re-enabling them after you're past the trouble spot.

#7 Updated by LuismaSP over 4 years ago

parlane wrote:

Can you try disabling dualcore and retesting?

You can see where dualcore is by looking at the following page containing screenshots:
https://wiki.dolphin-emu.org/index.php?title=Performance_Guide

Retested disabling dual core and no changes.

#8 Updated by LuismaSP over 4 years ago

JMC4789 wrote:

This isn't a dualcore issue or a shader issue, this panic alert is unrelated to those things.

i've been running into and attempting to disable them ever since they were enabled, but people are arguing on how the handle the situation. If you want to work around it, there are no ill-effects from turning off panic handlers in the scene you are on, then re-enabling them after you're past the trouble spot.

Yesterday i achieve to skip the scene by clicking "yes" on the error message all the time when he appears "20-30 times more or less" but i needed 3 tries to made it before dolphin crashes.

#9 Updated by hyperspider about 2 months ago

Want to note this is still an issue in current versions of Dolphin. On 5.0-11827 (in my case, R8PE01 Rev 0), Dolphin crashes in the exact same spot. Dolphin tries to show an error but simply freezes and I have to use Task Manager to kill it. The only workaround seems to be to disable Panic Handlers in the Dolphin config.

Dolphin doesn't show the error, but checking the logs, it seems to be the same error from above that it's trying to show:

32:28:214 Common\MsgHandler.cpp:115 E[MASTER]: Question: An error occurred.

  Line: 20
  File: C:\buildbot\release-win-x64\build\Source\Core\VideoCommon\VertexShaderGen.cpp

Ignore and continue?

Also available in: Atom PDF