Emulator Issues #9122
Text rendering issues in Call of Duty: Black Ops
Call of Duty:Black OPS
Game ID? (right click the game in the game list, properties, info tab)
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
5b024902cbefd639ee4eebcf3c3bb5e4 (WBFS image, unclear it that effects this calc)
What's the problem? Describe what went wrong.
Subtle flaws can be seen with text rendering, where the leftmost pixels of some character seem to be transposed 4-5 character to the right. This may be related to similar off by one pixel rendering issues seen in other titles like Blaster Master Overdrive.
What steps will reproduce the problem?
Start the game. observe initial "Loading..." text
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
What are your PC specifications? (CPU, GPU, Operating System, more)
Intel 960, NVIDIA 580, Windows 10
Is there any other relevant information? (e.g. logs, screenshots,
#7 Updated by kolano almost 4 years ago
I had considered it per the comment about it above, but: a) I had thought that only effected GameCube titles and b) I have extracted font_ansi.bin and font_sjis.bin from a GC ROM which are included in my Dolphin install.
Is there some other process to extract/get Wii related fonts?